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Five Lessons Alcatraz Should Learn From Lost

J.J. Abrams's new island-mystery series could learn from its predecessor's mistakes.


by Rick Paulas

Whether or not FOX likes it — and judging by the ads, they seem to — their new show Alcatraz is going to be compared early and often to Lost. The show not only has a sci-fi concept and takes place on a mysterious island, but it also features J.J. Abrams in a producer capacity and even stars the ultimate "That Guy From Lost," Jorge Garcia.

While Abrams's previous stay off the mainland was a no-doubt-about-it cultural touchstone, Lost's ultimate legacy is still unsettled after the controversial finale. Sure, it was exciting during its six-season run, but can we look back on it and truly consider it a great show? Was it simply fodder for the water cooler, or a show of actual significance? However history ends up viewing it, Lost's imperfections give the folks behind Alcatraz a roadmap of missteps not to take. They'd be smart to consider the following.

1. Don't be beholden to your own formula.

Midway through Lost's first season, it was clear the show was going to be a long trudge to get through. Once the creators fell in love with their (admittedly clever) formula of focusing each episode on one particular character — half on the island, half as a flashback to their life before the crash — viewers could know within the first minute whether or not the episode would be one to drop everything and focus on (Locke-centric episodes), or if it was all right to have the laptop out (Boone and/or Shannon episodes). It wasn't until the change in format at the end of the third season, flashing forward instead of back, that viewers were forced to hold their judgments, because the rules could be broken. 

2. ...but have actual rules.

Speaking of rules, here's a challenge for hardcore Losties out there: Come up with a succinct list of the rules governing the Island. Go ahead, I'll wait.

(...)

Done yet? The reason you're having trouble is because it's impossible. Even the writers didn't have a specific set of rules as to what exactly the Island could, and most importantly couldn't, do. Sometimes it wouldn't let people kill themselves, sometimes it couldn't be tracked by satellites, sometimes it let former occupants travel the world as ghosts. And crazy magnetism things! (No doubt, the show's unpredictable science is what panicked the hearts of the Insane Clown Posse.) The only rule was that the Island could do whatever it wanted, as long as the writers wanted it to. Which just doesn't cut it. The people behind Alcatraz need to focus on making a specific set of rules for their world. If their rules are vague, they'll risk the wrath of former Lost fans who're tired of shows that cheat.

3. Keep the show inviting for latecomers.

Though it didn't work out in the end, The X-Files had one of the greatest formulas in TV history: three-quarters stand-alone monster-of-the-week episodes, one-quarter episodes advancing the series-long arc about how the Cigarette-Smoking Man, Mr. X., and other shady characters were planning to force-mate bees with aliens (or whatever it was — like I said, it didn't work out). Lost prided itself in being able to tell self-contained stories — see the amazing episode "The Constant." But if you tried to get into it in the fourth season, you'd be totally bewildered. The entire mythos was already too far advanced. Alcatraz should mix it up, more X-Files-style than Lost.

4. Ignore the fans.

In the third season of Lost, the creators introduced new characters, Nikki and Paolo. This had actually been part of the plan for a while. But fans of the show started going ape-shit on message boards and blogs, demanding the creators stop wasting time and start delivering answers. The creators, who apparently spent a lot of time on said fan sites, obliged by burying the two characters alive. Results notwithstanding (actually, that was a great episode), this was indicative of a deeper problem: bowing to the fans. As soon as that becomes a show's modus operandi, trouble is on the way.

5. Know your end game.

Basically, Lost was created when J.J. Abrams walked into a roomful of writers and said, "So, a plane crashes into an island, and weird shit happens. Go!" Which is fine. It's the job of TV writers to retrofit reason into a high-concept setup like that. They're paid to figure out what the Smoke Monster is and who's behind that mysterious hatch. But what they didn't know, and still might not, was/is the biggest question of the series: what was the Island? In the case of Alcatraz, the central premise is that inmates from the infamous prison went missing years ago and are now reappearing in the present day. So the two things the creators have better goddamn know now is (1) why it happened; and (2) where they went. Everything else can be figured out later. But if they don't have these two central answers, don't be surprised if they start the second season by introducing an autistic kid who carries around a snow globe.

Commentarium (7 Comments)

Jan 12 12 - 10:56am
Finn

Agree...Alcatraz, don't have a sucky final season.

Jan 12 12 - 11:29am
faulknersaysrelax

I think more TV shows should subscribe to the "Know your end game" rule. When they start playing out string without a clear agenda, even the best show can start foundering. I wasn't particularly thrilled with Season 5 of the Wire, which seemed like an implausible idea blown up to epic proportions and carried out because of a sense of obligation.

Jan 12 12 - 9:09pm
Martoukian

They should also run a feed across the bottom of the screen at least once in every episode telling the viewers not to be self-righteous intellectual snobs who treat people who aren't fans like shit.

Jan 12 12 - 9:54pm
King Pellinore

+1

Jan 14 12 - 3:47pm
Eponine

I watched the first 2 or 3 seasons of lost all at one time during the writers strike. I was obsessed. I lived and died by it, I sought relationships with people online to discuss it, I poured over the wiki and the theories and went totally insane. Though it was great at getting me to fall in love with characters. (I sometimes cry when I see stills of Charlie underwater) I felt like the biggest idiot in the world when the sixth season ended. SO FURIOUS!

Jan 17 12 - 7:58pm
Dixavd

LOST is my favourite show of all time and while it isn't perfect I do have a problem with a few of these. Specifically though on the on the "Keep the show inviting for latecomers" point. Oddly the show was extremely open to newcomers which is where I think most of the problems in the show came from. I missed half of season 2 and all of season 3 and 4(as in the UK it was only on Sky and my broadband service cut that channel from all of our listings for two to three years) and when I went back in Season 5 it was extremely easy to pick up on - mostly due to the intros and the sticking to the forumla.

I think making it more difficult for new people to go to would have worked better as it would have allowed them to answer questions that people that missed season or only watched the start and ends of each season wouldn't have cared for but was ultimately important to people who cared a lot about the show (Walt being a prime example).

While I could move on to the other points I just know I will be flamed if I go any further. I totally understand how some people feel betrayed by its ending, I can totally see how that would happen, it didn't bother me as I thought form the start that the characters were the most important part of the show [and even if it did I'm not going to let a single episode or season ruin an entire show for me (if I did then I would truly deteste Star Trek, which I don't)].

My one piece of advice for Alcatraz is this: choose the most important part about the show and stick to it. It is obvious now that LOST was ultimately about its characters and kept that thorughout, but it became inconsistent in editing and in advertising as if instead it was the mythology that was more important. This was its biggest flaw and why the ending got so much hate, when sticking with the character-centric idea from start to finish would have prevented (or at least subdued) its affect.

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