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Are German Game Developers more Strategy-minded?

Posted by Cole Stryker

Oooh, look at me, I read the Economist!

(ahem) 

This article about German board games got me thinking: Are German video games generally more rules-based, as opposed to narrative-based, than games from other countries? Are they more purely games, as opposed to interactive entertainment?

Germany is to board-games what Belgium is to chocolate. It specialises in “Eurogames”, which emphasise strategy over showiness, downplay luck and conflict, lean towards economic rather than martial themes and strive to keep all the players at the table until the game’s end.

I checked out a list of German video game developers on Wikipedia (research!)

  • Blue Byte Software develops video game versions of the Settlers of Cataan board game, pictured above
  • Crytek made Farcry and Crysis, not exactly heady strategy
  • Factor 5 makes cartoony flight sims like Rogue Squadron and Lair
  • Piranha Bites made Gothic, an RPG
  • Shin'en Media made Miss Spider's Sunny Patch Friends - Harvest Time Hop and Fly. BAAAHAHAHA!

Germans are the keenest European [style] players, followed by the French and Dutch. Britons prefer games based on television characters; Italians don’t stay at home, says Mr Hüntelmann. In America, where classics like Monopoly dominate, Eurogames still have an avidly geeky following. Unlike Monopoly they demand thought; unlike electronic games, they encourage social interaction, says Paul Unger, a software developer who plays in New Jersey and Connecticut. That can also be a weakness: sometimes they seem too much like work.

Verdict: none. Seems like German game developers, like the rest of the world, are interested in where the money is, and involved strategy games just don't move units. Still, it looks like there are a handful of Teutonic developers keeping the flame alive.

Related Links:

RPGs: Turn Based VS. Real Time - FIGHT!
Watcha Playing?: The Lost Vikings
Whatcha Playing: Fire Emblem is Pretty Hard


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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

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Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

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Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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