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Far Out, Man

Posted by John Constantine



When the demo for PixelJunk’s latest play on genre convention, Eden, went live on the Playstation Network late last week, I was still knee deep in a country spanning jaunt, my only real gaming time devoted to quick sessions of Shiren the Wanderer and Phoenix Wright: Justice For All. I’ve been following Eden closely since Dylan Cuthber and Q Games started showing it off earlier this year, intrigued by its subdued yet dense pop-art visuals, deep house soundtrack, and its peculiar momentum-based play. Now that I’ve spent some time with the free appetizer hosted on PSN, I am, like Derrick, entranced by Eden.

Beyond the basic satisfaction of moving through Eden’s gardens, its central theme of growth – your actions bring life to the environment resulting with subtle shifts in each garden’s music – is emblematic of the shift in the way games broadly can be classified. Discussing games and game design is no longer limited to mechanical identification; this is a platformer, this is a puzzle, this is a shooter. The boundaries of genre are disintegrating, much as they did for popular music half a century ago, leaving games to be defined more by aesthetics than basic function. Eden, even more so than PSN cousins Echochrome and Everyday Shooter, is an amalgamation of classic genre tropes – platforming, high-score challenges, exploration, and puzzle obstacles among them – that transcends taxonomy through presentation and the way it affects the player’s experience of the game. It’s easier to relate Eden to the electronica that soundtracks it than to other games. Like deep house, play in Eden is a soothing slow burn that can result in ecstatic highs but quickly lead back into a (without sounding too much like I’m writing this while holding glow sticks) groove. It’s a far cry from the traditional escalation of games, especially those not driven by narrative, where prolonged play leads only to increased tension.

PixelJunk Eden isn’t a platformer. It’s trance.

Related links:

Whatcha' (Wish You Were) Playing: How Does Your Garden Grow?
OST: Everyday Shooter
It’s Dangerous to Go Alone


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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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