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  • Screengrab Review: "Pontypool"



    When thinking of those who, in our lifetimes, have made major contributions to the shape of pop mythology, let no one forget the name of George Romero. When I was a kid, growing up between the time that Romero's first and best movie, Night of the Living Dead, planted the seeds of his achievement, and the release of its sequel, Dawn of the Dead, cemented it, I spent maybe half my young life watching and reading about horror movies. Partly this was research: at the playground, the jury was still out on whether monsters actually existed, and if they did, I wanted to be ready for them when they stormed the house. Mummies didn't occupy my thoughts to any special degree: they were easy to outrun, and besides, so long as you didn't go violating any Egyptian tombs, it was easy to stay on their good side. Vampires and werewolves were a lot worse, but at least there were clear, set-in-stone guidelines for dealing with them: daylight, wooden stakes, silver bullets, full moons, everybody who dipped a toe into the horror genre knew the drill. But zombies? Now there was a disappointing monster. There weren't many zombie movie classics, and those seemed to be vague on the rules regarding zombiedom. Basically, a zombie was a big, reanimated dead guy with bugged-out eyes and no personality who, under the distraction of the voodoo master who had resurrected him, stagger up and throttle you. No zombie ever looked as if he enjoyed his work, and there was no consensus on how to deal with one, or even if it was the zombie you wanted to target or if you should go over his head and take it up with his boss. Vampires, werewolves, and even most mummies were free agents. Zombies were the hired help.

    All that changed thanks to Romero. With two movies and some help from a few enthusiastic Italian imitators, Romero completely changed not just the rule book but the contemporary identity and meaning of zombies in horror movie culture.

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