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Trailer Review: Prince of Persia

Posted by Cole Stryker



There are a lot of things to like about the new Prince of Persia trailer. But I'm sad to see that our boy has been given a ghostly sidekick. She looks like equal parts Midna and Yorda, which means she'll probably save your butt and get in the way a lot. This was a slight problem in The Sands of Time, in which Princess Farah would accidently shoot arrows at the Prince. The red orbs that fling the Prince around are a little Metroid Prime-y, and the supplemental swinging granted by the sidekick seems to draw from Spidey.

I've always felt that the Prince of Persia series justified its high sales figures more than most games, largely because the game had excellent pacing and a singular sense of purpose - get from here to there. Linearity shoudn't be necessarily negative! All the puzzles were just tricky enough, and the time-reversal mechanic avoided a lot of death cinematics and load times. For the most part, each game was a steady stream of excellent, clever exploration and puzzle solving. It looks like that's been retained, but the inclusion of this chick seems a little superfluous. It's as if developrs of sequels have a checklist that must be completed during brainstorming sessions. They must do everything the old games did, but more. Adding a girl that enables you to jump just a little bit further? Check. 

Who am I kidding. I'm going to love this game. Just look at him flipping out all over the place. Awesome! 


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

Well the only PoP game in the Sands of Time trilogy that didn't have Farrah was the crappy middle one. :P I love Sands of Time and The Two Thrones, but I can't begin to describe how much I hate Warrior Within for ruining what could have been a perfect trilogy.

ANYWAY

This game seems to be taking a lot of pages from Okami. The art style, the "regenerate the world" story, and even the way that girl started spreading grass and stuff around.

It looks like a lot of fun. Though I could live without the prince's voice.

August 22, 2008 8:52 PM

Demaar said:

I dunno, the chick looks like she looks after herself enough that she won't be a bother. I think she'll add more to the game than she detracts. Kind of reminds me somehow of Alyx in HL2, helpful but self sufficient.

I too could live without the dialogue, Roto. It's kinda cheesy and feels out of place. It's like hearing a conversation outside of the game, commenting on what's happening in the game.

Hmm, the whole "enemy creates moving obstacles" thing is kind of silly. I mean, it's kind of easier to accept the craziness of traps everywhere than accepting that the enemy wouldn't just make his goopy stuff suddenly dart in a different direction and knock you off the wall.

August 23, 2008 4:42 PM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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