Jason Nelson may not be Jon Blow, but I’ve got to hand it to the man: this is a fun little platformer. i made this. you play this. we are enemies. is, in the words of its creator, “an artwork/game/digital poem/world of scribbles and ideas from back of my brain, way-way back in a storage room for contextual whims.” What it is, in practice, is a collage-based platformer built on surreal deconstructions of well trafficked web magazines, blogs, and search engine portals. imt.ypt. wae. (go ahead and steal that name, dance punk band of fifteen year-olds!) scratches a couple of my recent itches, namely forays into surrealist game design and games that hook you by making you uncomfortable (in this case through scattered imagery and discordant sound.) Is it one of the greatest achievements of mankind? Certainly not. Is it an artistic success? Not really. Its real failing is that Nelson tells you to “stop trying to ‘get it’” twice on the starting screen. Have some confidence in your creation and your audience, man!
Check it out right here.
(Link: NeoGAF)
Previously on Indie Dev Moment:
Scarygirl
Eegra Shindig Ends, No One Got Laid, Awesome Games Got Made
Virtual Silence and the Art of Discomfort
The Glory of Thunder Lizards, Speed, and Extinction
A Game a Month From Kloonigames