It's hard to look a gift horse in the mouth, especially when it comes to Castlevania--I'd rather see an installment from Koji Igarashi's beloved franchise on the DS than yet another animal grooming game. But since the series has moved to the DS, I've been slightly disappointed. As good as Dawn of Sorrow was on its own terms, the game felt waaay too much like Aria of Sorrow, even within the limited Castlevania framework established over a decade ago by Symphony of the Night. (I'll go ahead and admit that, three years later, Dawn is a game I really need to re-visit, now that I'm even further removed from its predecessor.)
My reaction was even worse with 2006's Portrait of Ruin which claimed to be a return to the roots of classic Castlevania that I never liked much to begin with. I can't tell you if Portrait lived up to its promises, because my limited time with the game was spent pressing the character change button in order to annoy people in my immediate vicinity.
"Charlotte!"
"Jonathan!"
"Charlotte!"
"Jonathan!"
You get the idea.
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