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Watcha Playing: Lost Winds

Posted by Amber Ahlborn


Lost Winds is my first and presently only WiiWare title, but it has already set the bar pretty high. When I first booted up this lovely little game and started playing with the wind, I was immediately put in mind of Okami. Directing the wind is a lot like drawing with the Celestial Brush, except the wind works in real time, rather than pausing the game while I draw. Lost Winds is a whimsical title and a promising start for WiiWare.

The game itself focuses on environmental puzzles and wind assisted two dimensional platforming. Toku, the main character, can only run and climb up small ledges. Luckily, he's a small boy and can easily be carried by Enril, the Wind Spirit. The wind is controlled via simple lines drawn with the remote's pointer. With easy gestures, I can use the wind to move Toku, flatten enemies, and knock the hero silly with boulders if I'm not careful. All of the action takes place in a beautifully realized world.

As an artist myself I take a keen interest in the art styles used in video games and I really like what's been done in Lost Winds. The visuals are colorful and fanciful without being sugary sweet. The geometric designs and story stills put me in mind of native South American art though I also note a lot of oriental influences in the setting. It's always nice to see an original style standing out from the current pack of games attempting realism. It's a standout title that has received quite a bit of appreciation from gamers.

Lost Winds has already garnered a lot of review praise along with one oft repeated criticism. It's too short. I disagree. The game thus far will only take a few hours, perfect for an evening of relaxed gaming. It's priced to match and ends with a “to be continued”. I've enjoyed what I've played thus far and am looking forward to the next chapter.




+ DIGG + DEL.ICIO.US + REDDIT

Comments

Derrick Sanskrit said:

I'm really looking forward to having the time to play through Lost Winds. The only WiiWare I've gone for so far is Dr Mario Online RX, which is exactly what you think it is. All the Dr Mario fun you've come to expect with no real surprises. With the all-but-confirmed Lost Winds sequel(s) lined up, I'm very much excited for this game.

June 10, 2008 2:18 PM

Gamer12 said:

Lost Wind is a non-traditional one. The way of controlling the movement of the main character is quite new to me. I love its music and graphics the most

June 20, 2008 12:13 AM

About Amber Ahlborn

Artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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