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Game Rage

Posted by Amber Ahlborn



Video games can be relaxing. They can be stimulating or relieve stress. They can also be utterly rage inducing and that's what this post is all about: The Rage.

Only a few games that I've played actively make me angry. Final Fantasy 10 and its stupid, pain inducing side quests would be one. I was bound and determined to get a 0 second time on that miserably broken chocobo race. I did finally succeed but I probably peeled the paint with my shouted vitriol. I swear, if I ever meet the guy responsible for that blight I'll tie him down and extract all of this teeth with a pair of pliers, or worse, make him play his own creation.

Not everything that fills me with screaming rage is something I also hate; there's Mario Kart Wii. I play Mario Kart online on the weekends and my racing sessions can, and often do, cause my mood to deteriorate. I do despise that damned lightning cloud with an unhealthy passion though. Getting piled on with opponent tossed items can tick me off a lot but nothing causes my temperature rise quite like pulling a boneheaded move and screwing myself over. Truly, I yell at myself more than anyone else.

Controls that don't quite work as well as they are supposed to is another trigger for rage. A favorite game of mine, Zack & Wiki, is for the most part a wonderfully stimulating adventure game that uses motion controls to interact with the environment. Mostly it all works well, but there was this one rotating device that would just not turn correctly. I had to dial it into a certain position and no matter how I tried swinging or shaking the remote, it would not stop in the right place. I messed around with that frigging thing for a little over a half hour before finally, finally it stopped where I needed it to be. The people in the next town over probably could hear my yelled obscenities while I struggled with it.

I just noticed I seem to be asking a lot of questions of my handful of readers lately. Well, here's another one. What games have caused your temper to boil over? Ever gotten complaints about the volume of your game rage induced screaming? I haven't, but as I tend to have a window open during the summer time, It would not surprise me if my neighbors were a little worried about my welfare.



Realted Links:

F--k the Moon

Watcha Playing: Loving/Hating Mario Kart Wii

Love-Hate: In Defense of the Cutscene



+ DIGG + DEL.ICIO.US + REDDIT

Comments

John Constantine said:

Unskippable cutscenes and dialog, particularly in games where you frequently have to continue, are the biggest source of rage for me. That said, I'm still prone to the angry outburst at flubbed platforming (my embarassing run through NES Duck Tales last night comes to mind). But these usually aren't the game's fault, they're mine as a player.

August 26, 2008 10:52 AM

Bob Mackey said:

I love Zack and Wiki, but I hate dying in Zack and Wiki.  The ultimate form of punishment in gaming is having to do things you've already done; do designers actually think this motivates us to play better?

August 26, 2008 11:22 AM

Roto13 said:

The horrible, horrible item balancing in Mario Kart is why I refuse to play it any more. It ruins the entire single player mode to the point where it's just not fun at all any more.

I don't want to sound like I'm blowing my own horn here, but 20 years of gaming have lead me to become really good at it. I like challenging games. Even when I lose, I'm usually having fun. But some games are just stupidly hard to the point where they're not fun any more. So instead of punishing myself, I just don't play them. Of course some games are ridiculously hard and still fun, like F-Zero GX. I love the crap out of that game even though I can't unlock anything.

When I was 6, I got really pissed off at a certain Game Boy game (I have no idea what it was) and I broke my Game Boy, and, with it, my own heart. I loved my Game Boy (and I still have a special place in my heart for handhelds today), how could I hurt it so! Since then, I've been sure to never let my frustration in a game get the better of me. :P

August 26, 2008 11:40 AM

Demaar said:

Like many other folks, Geometry Wars 2 has been a source of deep seated rage. Rock Band as well, actually.

In fact, any game where the whole point of playing hinges on doing well will usually piss me off because I am not a freak of nature/an alien capable of perfection. I don't mind dying in a shooter 'cause I'll just respawn or reload. But in a score-whoring game like the ones I mentioned above (and thinking about it, The Club would fall into this category too), I'll no doubt sabotage myself, and that produces the most white hot rage of all; I have no one to blame but myself.

August 26, 2008 10:44 PM

Nostradamus said:

Their is a point when you set the controller down and go outside and get some air. Game rage is usually induced by trying to cut corners after slow repetition didn't pay out.

August 27, 2008 7:26 PM

About Amber Ahlborn

Artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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