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Entitled PC Gamers Whine about Rights

Posted by Cole Stryker

 

Stardock's PC Gamer's Bill of Rights is a laughable and self-defeating piece of diggbait, sure to be received by mouth-breathing PC gamers with a hearty "hear hear". It's bull -- the moment you shell out cash is the moment you need to stop whining about rights. The list, with my take, after the jump:

1) Gamers shall have the right to return games that don’t work with their computers for a full refund.

Isn't this already the case? I remember returning Deus Ex at Circuit City ten years ago for a full refund (which I used to purchase Wheel of Time, an underrated shooter based on the fantasy novels. Don't worry, I replayed Deus Ex years ago). Now I'm more aware of my machine's capabilities, but still, as long as you keep the receipt...

2) Gamers shall have the right to demand that games be released in a finished state.

No, gamers shall have the right to not buy games which have received low reviews due to bugs, or at least until suitable patches are released. This will only expand development cycles due to extensive testing.

3) Gamers shall have the right to expect meaningful updates after a game’s release.

Define meaningful. Contradicts #2.

4) Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.

This also contradicts #2. If all games are released in a finished state, who needs updates?

5) Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will play adequately on that computer.

Again, this is already the case. Also, 'adequately' is a very subjective term.

6) Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their consent.

This is perhaps the only legitimate point here. Nice work.

7) Gamers shall have the right to re-download the latest versions of the games they own at any time.

Again, contradictory to #2.

8) Gamers shall have the right to not be treated as potential criminals by developers or publishers.

How about, "Developers should have the right to protect their intellectual property as they see fit, as long as it does not infringe on the rights of the user?"

9) Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.

I guess this one's OK, but I have yet to run into a game that demands this.

10) Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.

Why not? It's an easy way to cut down on piracy, and it's a very minor hassle for the user. This is the most ludicrous addition to the list, considering that a user who takes advantage of #1 and #10 guarantees a free game in many cases.

(via Kotaku)


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

I really don't think number 10 would cut down on piracy. How hard is it to burn a disc? It's still pointless whining, though. Maybe they ran out of real complaints at number 9.

September 2, 2008 8:00 PM

brownribbon said:

Rule 9 example:  Games made by Valve.  Why do I need to log into their Steam server in order to play Half-Life I, a ten year old game that was originally sold as self-contained?  It's ridiculous.

September 2, 2008 9:24 PM

AbsolutelyNot said:

The rules regarding patches could really be cut down to one rule, something like,

"The entire dev team should be able to bring home, install, and play through their game without experiencing any major* bugs before it is considered ready for public consumption. After release, patches and updates should be provided until both the company and fan base are ready to move on."

As for rule ten, I have many times decided that, instead of standing up to grab the game that I want to play, I would just stay seated and surf the web. So letting me play the game without that effort makes a huge effect on how I spend my time. It's why I'm still playing Diablo 2.

*(Major bugs can range from system crashing to game changing to moment ruining. I.E. If Aeris(Aerith) died and then her ragdoll fell through the floor, that wouldn't be cool.)

September 3, 2008 2:13 AM

Binks said:

(Had a much longer, more thoughful post, that your comment system ate :( )

I'm going to take it from your post that you're not a modern gamer, or a computer person. No offense, but that's the impression I got from your grasp of the facts. The most interesting of your claims is that PC Gamers are the ones making the list, when Stardock isn't a company of gamers but a company of game developers who follow at least 9 of these (I don't know about #1, I've never had reason to want to return one of their games).

1. Nope, returns of PC games haven't been allowed for years.

2. Same dif. Demand with your money

3. Does not contradict. Update != Patch

4. Does not contradict. Update != Patch

5. False. This computer met the min. requirements for Timeshift, and got 3 FPS average at min. graphics settings. Adequately = >20 FPS on min graphics.

6. Agreed

7. Does not contradict. Redownload game != Update != Patch

8. Same dif. If they don't infringe on my rights (like they already are) then I don't feel like they think I'm a criminal

9. Then you've never played any current EA or Valve games. This needs to be stopped before it becomes normal.

10. CD in drive doesn't cut piracy down at all, at most you can claim it delays piracy by a day or two. Spore already has No-CD cracks and torrents out there, how effective can this really be? And as for not being a problem how about you try running one of these games on a laptop and getting your battery life halved for no good reason?

September 3, 2008 11:55 AM

Demaar said:

Surprised Stardock put this out, they're a publisher and developer themselves. Most of it is wishful thinking and bad for the developer/publisher.

September 4, 2008 10:49 AM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

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Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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