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The Hooksexup Insider
A daily pick of what's new and hot at Hooksexup.
Scanner
Your daily cup of WTF?
Hooksexup@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
Coming Soon!
Coming Soon!
The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Hooksexup Blog-a-log: kid_play
The Hooksexup Blog-a-log: Super_C
The Hooksexup Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Hooksexup Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Hooksexup Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Hooksexup Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Hooksexup Video Blog
Deep, deep inside the world of online video.
The Hooksexup Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Hooksexup @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Hooksexup Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Hooksexup Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Hooksexup Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Hooksexup Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

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  • Games Cost Money: Sony Cans The Getaway and Eight Days



    While the salad days of the Playstation 2 are at an end for Sony, things have been looking up for the entrenched corporate monster in 2008. Little Big Planet continues to wow, Gran Turismo 5: Prologue had a healthy release in April for a game that’s little more than a demo, and the buzz surrounding Metal Gear Solid 4’s impending release is loud enough to even drown out some of that Grand Theft Auto fervor that’s been going on. The stigma surrounding the Playstation 3 – that it’s an expensive, ugly machine without many games to play on it – is slowly starting to fade, and it has everything to do with some truly exciting exclusive software. So it’s disheartening to hear that two games being developed by Sony’s own London Studio have been cancelled. Eight Days, a Michael Bay-tinged action game that fused car chases with shootouts in the American southwest, and The Getaway, a sequel to London Studio’s successful PS2 Brit-crime drama series, have both been given the axe “due to the redistribution of resources and budget.”

    While I’m the first to exclaim my love for the big-budget blockbuster games coming out on the 360, PS3, and PC these days, the truth is that, for at least the short-term future, they may not be an economically feasible pursuit for most developers.

    Read More...


  • Along Came a Gamer: James Patterson and Authors in Games



    James Patterson, mystery novelist/televisionist/filmist/Readers-Digestist, is rich. Crazy rich. The man’s writing makes so much money that my brain starts bleeding when I try to envision the raw numbers turned into cash. I can’t say much about his work - I’m just not much of a mystery guy. My only experience with Patterson’s output is restricted to films starring Ashley Judd and even those I can only hazily recall (much as it is with all movies watched on TNT at 2am.) Recently, Patterson set his sights on the rich narrative soil of videogames and is already enjoying a modicum of success with his PC title Women’s Murder Club: Death in Scarlet, a game based on the popular novel/television franchise. He certainly seems to have a keen sense of the form’s potential. In an interview with Next-Gen, Patterson said, "There's all sorts of content for games. To me, games are most interesting as they break the rules. The casual games business is just starting to open up. I'm not big on imitations. I like it when it's fresh and wide. It's a blank screen, man, you can put anything on it." Laudable attitudes about gaming aside, though, I’m always hesitant to embrace a prose writer’s jump to writing games.

    As I mentioned earlier, good writing is scarce in games, so you’d think that an accomplished prose writer would be a boon in a title’s development. But, as I also mentioned, the linearity of long and short form fiction isn’t particularly well-suited to a medium that requires variability; a reader will get to the end of the story no matter what but a player has to have control of how they get there.

    Read More...


  • Capcom to Date, By the Numbers



    Late spring is always an interesting time to watch videogame publishers. With the close of the fiscal year, companies sit their investors and the media down to talk about how things have been going, what people are playing, and, most excitingly, what’s on the horizon. They also occasionally drop information that is ripe for trivia. For example, Capcom, the publisher you may remember as the one I have an unhealthy relationship with, released a list of all-time series sales numbers for the company. The usual suspects like Street Fighter and Mega Man are all over the list but, surprisingly, neither of those series take the top spot. Capcom’s best-selling series over the past twenty-five years has been Resident Evil, with over fifty games released world-wide and 34.5 million sold. Mark that down for quiz night.

    Hit the jump for the top ten.

    Read More...


  • Pre-NPD Tuesday: Michael Pachter Drops It Like It’s Hot

    For the uninitiated, the National Purchase Diary Group is the market research firm that has turned tracking videogame sales into something of a cult spectator sport. For gaming afficianados and journalists from a number of disparate outlets, the NPD’s monthly sales data for the videogame industry is the true frontline of the “console wars”. If you think I’m exaggerating the interest in such things, just check out this thread over at the infamous gaming forum, NeoGAF. That’s a forty-three page discussion about sales data for a single month.

    Read More...



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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Peter Smith Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.

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