Time to be a bit vulgar:
When it comes to 2D fighting games, especially anything Street Fighter related, I'm not exactly a trembling virgin. I've been interested in the series since I learned about Street Fighter II through schoolyard fights that I swear formed only to give boys a reason to scream "HADOKEN" while delivering kicks to one another below the belt.
Super Street Fighter II Turbo has long remained my favourite 2D fighter. I've been waiting for Turbo II HD Remix with my head on Udon's lap, looking up at it adoringly with puppy-dog eyes, my tail wagging just the slightest bit. "Now? Is it ready now?"
Now I have it for the Xbox 360 and it's left me shuddering at my own inadequacies. Oh, I'm as good as ever--at least I think so--but it's hard to get a lock on my skills because I can't wrap my hands around the Xbox 360 controller in a manner that's appropriate for executing a Sonic Boom. Instead of snapping forward and delivering air-bladed death, Guile just usually somersaults into the opponent's arms like a love-starved toddler. Two seconds later, he's eating concrete.
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