Register Now!

Media

  • scannerscanner
  • scannerscreengrab
  • modern materialistthe modern
    materialist
  • video61 frames
    per second
  • videothe remote
    island
  • date machinedate
    machine

Photo

  • sliceslice
    with m. sharkey
  • paper airplane crushpaper
    airplane crush
  • autumn blogautumn
  • brandonlandbrandonland
  • chasechase
  • rose & oliverose & olive
Scanner
Your daily cup of WTF?
ScreenGrab
The Hooksexup Film Blog
Slice
Each month a new artist; each image a new angle. This month: M. Sharkey.
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
Paper Airplane Crush
A San Francisco photographer on the eternal search for the girls of summer.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

Yahtzee On E3: Are We Gaming in an Age of Uncreativity?

Posted by Nadia Oxford

Like clockwork, the latest Zero Punctuation showed up on Wednesday afternoon. I think the gaming world shall go mad if Yahtzee misses a week. How are we ever to know that it's Wednesday?

Australia's grumpiest gamer weighed in on this year's E3 with a pretty hilarious ejaculation(!) of mild outrage: seeing as E3 2008 was as exciting as discount hamburger, Yahtzee had the right to punch the event in the solar plexus. He did bring up one point I've been thinking about: with the surge of sequels we've been seeing for established franchises, it almost seems as if no one's had an original game idea for a long time. Yahtzee makes mention of crazy old NES games that starred French chefs "riding on stickbugs and armed with guns that shot velociraptors."

It's a common complaint and it seems as if we're hearing it more than ever these days. It's not like there's reason to dismiss it as hyperbole, either. When the most unusual title at a big name trade show is a Mega Man title, it's time to descend into Hell and thaw out poor Satan.

I haven't decided if I'm totally in agreement with Yahtzee. I remember the NES very well, especially my family's weekend trips to rent games. My two brothers and I took turns with the weekly rentals. Pity the fool who picked up a second-rate platformer game because s/he wasn't renting anything else for three weeks. I quickly learned how not to become a victim. It was a painful journey full of disappointment, floaty controls and terrible tinny music because boy howdy, there was a lot of crap on the shelves of those Mom n Pop video stores.

I will admit that developers were more eager to try new ideas in gaming's infancy. Imagine if Miyamoto announced that he was turning the Zelda series into a sidescroller in this fertile age of fandom and Internet rage. The fandom popped a collective hernia when Link returned to his cartoon roots on the Gamecube--even though the gameplay for Wind Waker was not changed dramatically from Ocarina of Time.

We have comfortable formulas now and developers aren't eager to fix what ain't broke. Still, I don't believe gaming will stagnate. Yahtzee himself admits that Mirror's Edge looks fantastic and Fat Princess looks like a riot, overblown controversy aside.

If I can play a Mario Galaxy in between a batch of solid titles, I'm happy. Yeah, don't call on me to lead a rebellion against a corrupt Government or anything. I'll disappoint you like crazy.

Related Links:

Yahtzee and the Webcomics Plague
Yahtzee Rolls With the Big Dogs, Takes the Piss Out of GTA4
Sweaty, Oily Barbarian Men Are Waiting For Your Purchase


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

It's true that just about everything anyone was excited for was a sequel. Then again, sequels are safe. When games like Okami and No More Heroes come out, they sell modestly well, at best. Make Generic FPS 25, though, and you're guaranteed millions. I don't know if gamers today deserve fresh and unique games.

July 31, 2008 10:39 PM

Amber Ahlborn said:

Humans are creatures of habit.  Most people try one type of game and upon liking it, stick with it and anything close to it.  What a boring way to game.  I was like that when I was a little kid and barely had anything to play.  I diversified as I got older and now I'm still trying to catch up with my own game library.  Well and truly I can not and will not blame the industry for lack of creativity.  The ball is purely in the consumer's court.  Money is the ultimate voting tool.  Most people are voting for more of the same.

August 1, 2008 9:17 AM

in

Archives

about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


Send tips to


Tags

VIDEO GAMES


partners