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Why Am I Playing This: Star Fox Assault

Posted by Bob Mackey

Star Fox is undoubtedly Nintendo's own Sonic the Hedgehog; it's an increasingly irrelevant series saddled with a creepy furry vibe and plagued with "innovation" instead of being designed with a thoughtful reflection of what made the first two games so great. And because my GameFly queue was so overloaded with in-demand games like Sly 3: Band of Thieves, you get to read about Fox McCloud and his friends.

I am a bad person.

Star Fox Assault gets a bad rap for a good reason; it starts you off in a level very similar to that of the original Star Fox or Star Fox 64. It's not quite as well-designed as Nintendo's own handiwork, though it's a reasonable facsimile. But when you get to the second level, the fine people at Namco decide to make Star Fox the on-foot shooter it apparently always wanted to be--and the third level's not much different. Just like with Sonic the Hedgehog, you'd think it would be so damn easy to make a Star Fox game; put me on rails with limited range, give me some optional paths, and BAM! You have what may be called Star Fox. But--as the similarly-wonky DS Star Fox proved to us all--there's a time and place for needless creativity, and Star Fox isn't it.

Because Nintendo can't seem to get their shit together when it comes to Star Fox, I've compiled a list of tips that just may save the series. I hope they appreciate the minutes of work that went into this.

How to Not Ruin Star Fox:

- Make the game yourself, Nintendo. I know one of your talented teams is eager to work on Pet a Dog 2009, but wouldn't they be more productive elsewhere? They'll thank you, as will the rest of society.

- Keep the chatter in the Arwings. I've had my share of awkward cutscenes and I don't believe I need to see any more. Especially between characters with creepy possum teeth.

- Dispose of Crystal. You see that "sexy" image of Crystal lounging in a chair? IT'S OFFICIAL ART. Nintendo, ask yourself if this is the damage you want to inflict upon children. Look at the horrors a single Sonic the Hedgehog cartoon created.

- No one gets out of the Arwings. Not even to pee.

- Bring back the N64 voice cast. Since most of us have already memorized all of Star Fox 64's dialogue, it's only fair that these people give us more.

I'll be waiting eagerly next to my mailbox for the standard unsolicited consulting fee.

Related Links:

The Ten Most Adventurous Sequels in Gaming History, Part 3
Lowering the Standard: Why Nintendo’s Hardcore vs. Casual Commitments Aren’t the Problem
The Erotic Adventure of Little Mac


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

I haven't played a Star Fox game since Star Fox Adventures, but from what I've heard in Brawl, the new voices are awful. (Hell, they were probably awful in SFA but I don't really remember them.)

It's too bad they refuse to do what made Star Fox 64 so great. I thought Adventures was just going to be a spinoff, since the game was originally being developed without Star Fox and with a brand new cast of characters. A shame the decision to stick Star Fox in there for the sake of recognizability seems to have been the first step down a slippery slope....

October 15, 2008 11:12 PM

Alex said:

DO A BARREL ROLL HAHAHA.

Don't ban me please. :(

October 16, 2008 12:32 AM

Ian said:

Oh well.  At least I can play the Starfox 64.

October 16, 2008 9:52 AM

Alex said:

Do you think anyone's even buying these games? I've never played a Star Fox game past the N64 edition, and I don't personally know anyone else who's bothered with them either. Out of all the Nintendo franchises, Star Fox seems the most likely to just peter out.

October 16, 2008 10:23 AM

Bob Mackey said:

I know people are buying Sonic games, but I have to question the popularity of Star Fox.

One thing I forgot to mention is Assault's awesome orchestrated soundtrack, which is the game's only redeeming feature.  That music doesn't deserve to be in such a lousy product.

October 16, 2008 11:40 AM

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

If unsatisfied, please return unused portion for partial refund.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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