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WTF EA?: Boom Blox Blueprint Studio “Closed”

Posted by John Constantine



Had you told me a year ago that EA would publish not one but three of 2008’s best games, I would have called you a liar and then kindly asked you to stop letting your dog defecate on my perfectly kept lawn. Had you then told me that said three games would all be original IPs and that among them was one of Steven Spielberg’s gaming projects, I would have promptly put on my heaviest pair of boots and kicked you square in the groin for lying even more. And yet here we are. Dead Space and Mirror’s Edge, while not perfect, are far and away two of the most memorable things I’ve played in the past twelve months. Unfortunately, I still haven’t gotten to play Boom Blox but it’s sitting at the very top of a long list of games I need to play before January rolls around. Derrick’s been singing its praises since it came out and the promise of a quality original game for Wii with great single and multiplayer is just plain alluring. I do, after all, want to use my Wii for something.

So it’s with a heavy heart that I tell you good readers that the unofficial EA studio known as Blueprint, the network of designers responsible for Boom Blox, has been dissolved. The news comes to us via a Variety report that, following EA’s recent restructuring and firing of some 6% of its work force (rumored to be close to 600 employees,) every member of the Blueprint team has either been canned or have moved on to greener, more secure pastures. It’s a god damn shame. Not only was Blueprint behind excellent new ideas like Boom Blox, but they were also responsible for aligning Armature with EA. (For anyone who missed their formation, Armature is the new studio made up of former Retro Studios power trio of art director Todd Keller, director Mark Pacini, and engineer Jack Matthews responsible for Metroid Prime.) Word is that Blueprint’s current projects, a rumored Boom Blox 2 and Spielberg’s adventure game known only as LMNO (pictured above,) are still in production, but the tight knit crew behind Boom Blox are no longer in charge of them.

As the Penny Arcade boys put it a couple of weeks back, the fact that EA’s newfound creativity is resulting in creative people losing their jobs means we live in an amoral universe. World? You are a cruel bitch.

(Link: Variety via Gamasutra)

Related links:

Mirror’s Edge: Everything You’ve Heard Is True
The 61FPS Review: Dead Space
The Revolution WILL Be Colorized
Ain't No Party Like A Motion-Control Party


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

I dunno, I think Boom Blox could really use a new team. It was a great idea, but the execution could have been better.

Don't get me wrong, the game is fun as hell, but some fresh blood sounds good for it.

November 19, 2008 8:34 PM

Demaar said:

I blame marketing for this. Ditch the crappy characters, play up Spielberg's involvement more and chuck out more TV spots and I reckon it would have been a run away success.

November 20, 2008 9:13 AM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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