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Nobody Puts Bionic Commando in A Corner

Posted by John Constantine

Late last night, I was sitting in my library, enjoying a nice cup of earl grey tea, a pipe, and the day's copy of The Times. It was the first night of autumn cool enough for a fire and I’d brought one to a crackling burn in my home’s blackened hearth. The evening was a picture of utter tranquility, the sort of convalescence one scoffs at in youth and longs for later in life when a day’s labors start to take their toll. But it was around 10pm when this harmony was shattered! My lover, Bionic Commando, burst into the room wailing, tears streaming from its eyes, its heavenly façade twisted and mangled by anguish!

“My love, what ever is the matter?” I asked, alarmed.

“It’s that awful man from the Sunburnt Country! He called me such terrible things!”

“I’m afraid I don’t understand, dearest. Who is this rogue who dared question your honor?”

“You know. Benjamin Croshaw. Yahtzee. The videogame critic from the island of convicts who walks about in a Justin Timberlake hat. He makes his trade nattering on about obese fellows being silly for liking terrible entertainments. Like me! Oh!” Bionic Commando swooned, its clawed hand against its forehead.

“And what did the uncouth bastard say about you?” I asked. I could feel a heat prickling about my neck and cheeks that did not come from the fire.

“He said I’m console-stompingly frustrating! An archaic nothing made only for nostalgia’s sake who arbitrarily extends play through broken platforming mechanics. He said my controls were installed by someone reading the instructions upside down. Darling, he said I was old, fat, and wrinkly!”

Bionic Commando ran from the room, sobbing. My tea had grown cold. How dare he. Bionic Commando is a vision, a treasured paragon of tight rules and lusciously precise gameplay that has endured for two decades. Nostalgia may reign for trollops like Battletoads, but my Bionic Commando is as pure a game as Pac-man, an ageless bit of programming as entertaining today as it was in years passed thanks to fundamental quality, not its association with some fool’s salad days.

I write this from aboard a sturdy ship, The Radd Spenceria, sailing west across the pacific. I carry only this journal, a pistol, and my love on this journey. I do not know what I will do when I encounter this Croshaw, but I fear that I will no longer be able to be called a gentleman in polite society.



Yeah. Right. Anyway, my personal life aside, Zero Punctuation is particularly amusing this week. I’d never actually try to pick apart Yahtzee’s criticisms of a given game. The man’s a humorist first and a critic second, and he’s damn good at his job. You don’t tell the clown he looks stupid and expect him to take you seriously. But I will say that this is the second recent episode of Zero Punctuation (the other being his Soul Calibur IV video) that makes peculiar claims as to what does and does not make a game good. Just because something is old, this doesn’t mean it’s broken. Saying Bionic Command is inferior to modern games because its controls work differently than the Mario- platforming-standard is like saying chess is worse than checkers because it’s older and the pieces have more complicated moves. Bionic Commando, as a set of rules you must follow by performing actions to achieve a goal, works. It’s a stark contrast compared to other beloved old games like, say, Star Tropics, a game whose controls occasionally just don’t respond to your actions. But I digress. Check out the episode below and head over to The Escapist for more.



Related links:

Bionic Commando is Love: Bionic Commando Rearmed is Out. It Matters.

Yahtzee On E3: Are We Gaming in an Age of Uncreativity?
Yahtzee Says, Support Your Local Independent Developer (He's Right).
Yahtzee Wannabe Warns You About the GameStop Devil


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Amber Ahlborn said:

I never have this problem because I simply don't listen to his reviews of games I like.  He's funny when he's scathing and I'm not interested in him blasting away at something I know I already like.  Zero confrontation.

September 25, 2008 2:53 PM

Roto13 said:

I watch his videos every week, but I rarely agree with what he has to say. His complaints about a lot of games are pretty dumb. Like when he said you could beat the computer at Soul Calibur 4 by spamming throws. Alright, you can, but that's like saying the single player campaign in Halo 3 is short. That's missing the point of the game. He also complained about how you had to unlock things in Smash Bros. Brawl in the single player mode. That's not even true. You can unlock almost everything just by playing a lot of multiplayer matches. You can even play most of those single-player modes with multiple players. He basically claimed that Brawl wasn't multiplayer-friendly and that couldn't be further from the truth.

Then again, actually caring about his opinions is missing the point of his reviews. He's not a real reviewer in the traditional sense. He exists to call out every little flaw, whether it's significant or not, and mock the hell out of it. People don't watch his reviews to decide what to play, they watch them because they're funny. (Though they may be less funny than they used to be.)

September 25, 2008 3:17 PM

Demaar said:

Man, I'm getting tired of Yahtzee simply pointing out the faults in games now. Time was (lol) that he'd actually review games he likes, then talk about why they're awesome. Or he'd review a game that was OK, then talk about why they're a little bit awesome and a whole lot of crap.

A few times when talking about BC he did briefly mention he liked some things about it, but didn't go into the detail he would have in the past. Basically, he's being controversial for the sake of it, and it's hurting his funny.

September 26, 2008 3:07 AM

Demaar said:

Oh, also, not all Australian's share his opinion :P

I shared his few criticisms before I had played the game for more than an hour. You great accustomed to the controls and eventually realise that it just couldn't work any other way.

September 26, 2008 3:09 AM

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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