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Games I Probably Should Have Played in 2008

Posted by Bob Mackey


Since we've reached the point in January where last-year retrospectives have become completely lazy and tiresome, I figured I'd squeeze at least one more out because, hey, I've still got some 2008 baggage left. It was a super-busy year for me, full of new assignments, responsibilities, and that maelstrom of neverending crap known to most of you as "fall."  Since my free time was so limited, I had to make some serious decisions about what to play; and some choices, like spending over 60 hours on Grand Theft Auto IV, were clearly wrong. This poor planning left many games I wanted to play untouched and unloved in a GameFly distribution center as they sat in their paper sleeves and desperately waited for me to add them to my queue. Why must inanimate objects make me feel so guilty?

Maybe you can tell me if I made the right decisions by looking at--and judging me by--the games I had no time to play. It's the only way I'll learn.

Tales of Vesperia - Ever since I spent over 100 hours with Tales of Symphonia back on the GameCube, I've been waiting for the series to wow me again. Legendia was a cheap cash-in, and I wasn't even able to judge Tales of the Abyss because its god-awful loading times made me shelve the game forever after just a few hours. I've heard that Vesperia is a real return to form for the Tales series, but my healthy skepticism might have prevented me from becoming too interested.

Tomb Raider: Underworld - To be honest, I've never really sat down with a Tomb Raider game since the second one. But after watching a friend play through a little of Legend back in 2006, my opinion on the series did a complete backflip. Even so, the stigma that haunted Tomb Raider from the late 90s to the early 00s seems to be one that's hard to shake--which could explain why I was never motivated enough to play more than the demo.

Mirror's Edge - I feel the greatest amount of shame for not playing Mirror's Edge over the holidays. As a semi-real games journalist, I feel somewhat responsible for playing and supporting refreshingly new gameplay concepts, even if they happen to come out of a mega massive studio like Electronic Arts. Rest assured that I will play Mirror's Edge at some point; it is my duty to you, the reader. (Unless someone can convince me otherwise.)

Fallout 3 - Even though I'm mighty tired (some would say plum tired) of medieval trappings in role-playing games, Fable 2 won out over Fallout 3 for me this fall due to the chip I have on my shoulder for developer Bethesda. It's not that they've spited me personally, or anything; I've just been misfortunate enough to discover how much the design philosophy of games like Morrowind and Oblivion clash with my sense of fun. It seems to be a common theme with the games I missed in 2008, but once again an established bias kept me from playing what might be a fantastic game.

Persona 4 - I had a little addiction to Persona 3. It kinda got out of hand. So, intent on not wasting my entire holiday break on a single game, I refused to touch Persona 4 and... didn't really end up spending my time productively, anyway. The Persona 4 cravings have started, but I think I'm going to save the game for the summer, when I'll be finished with graduate school and have two fancy book learnin' degrees to my name. I'm sure the hundreds of hours of P4 will give me something to do, because I don't foresee steady employment in my near future. And when I'm done with the game, I assume I can cook and eat it? Wish me luck.

Related Links:

Whatcha Not Playing: Persona 4
Facepalm: Crispy Gamer
Mirror’s Edge: Everything You’ve Heard Is True


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

I've been told that Vesperia suffers from that Tales curse of never, ever ending. I'd still like to check it out when they finally get around to announcing that they're porting it to the PS3, because you just know Bamco is working on it.

I love Mirror's Edge.

January 19, 2009 9:23 AM

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About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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