Register Now!

Media

  • scannerscanner
  • scannerscreengrab
  • modern materialistthe modern
    materialist
  • video61 frames
    per second
  • videothe remote
    island
  • date machinedate
    machine

Photo

  • autumn blogautumn
  • brandonlandbrandonland
  • chasechase
  • rose & oliverose & olive
The Hooksexup Insider
A daily pick of what's new and hot at Hooksexup.
Scanner
Your daily cup of WTF?
Hooksexup@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
Coming Soon!
Coming Soon!
The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Hooksexup Blog-a-log: kid_play
The Hooksexup Blog-a-log: Super_C
The Hooksexup Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Hooksexup Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Hooksexup Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Hooksexup Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Hooksexup Video Blog
Deep, deep inside the world of online video.
The Hooksexup Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Hooksexup @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Hooksexup Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Hooksexup Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Hooksexup Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Hooksexup Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

Browse by Tags

(RSS)
  • Where's the In-game Advertising?

     

    Reuters reports that marketing types aren't quite as enthusiastic about the prospects of in-game advertising as they have been in the past. This new marketing channel has been hyped for over a decade now, but it's shown little growth, certainly not the explosion that was predicted around the time that Munch started drinking SoBe

    Read More...


  • The "Bike Hero" Viral Video is a Fake...But Should You Love It Any Less?

    For a brief and beautiful 24 hours, a guy on a bike gave us a reason to keep living. It's since been revealed that the Bike Hero is a fake; he is not in fact a Guitar Hero/physical fitness guru who's come to Earth to show us all the way. Instead, he's a viral creation of an ad agency called Droga5.

    But Gamecyte asks us: should that matter?

    If a company produces a legitimately awesome piece of art in the vein of user generated content, does its less-than-humble origin detract from its value? Are any of you angry or disappointed that there isn’t really a part-time McDonalds employee and his friends behind the production — or perhaps that Droga5 tried to make you think that there were?


    I am personally at peace with Droga5. I think a little piece of my heart knew the Bike Hero did not actually exist in this paranoid era. Really, if Old Man Macphearson saw a bunch of punk teenagers applying giant coloured tiddlywinks to the suburban sidewalk and street, what would stop him from calling the cops? And what would stop the police from busting up the project? Looking at it rationally (boo, hiss), turning a neighbourhood into a giant Guitar Hero song would be a dangerous endevour. Drivers and pedestrians would be distracted and confused and someone might end up as pate at the end of it all.

    Read More...


  • WTFriday: Play it Loud

    Note to readers: WTFriday is a weekly feature where I find something stupid about video games and get you to laugh until it goes away. Please try to forget this is what I normally do every day of the week.

    Once upon a time, video games weren't cool; sure, everybody played them, but from the Nintendo era until the mid-90s, they were regarded as toys for children, manchildren, and the unemployable. But with the debut of the Playstation, Sony changed all that; suddenly, video games were remade as this hip, new product that fit in well with all of the flannel and alterna-rock that dotted the landscape of our country like so many Taco Bell wrappers.  It was around this time that Nintendo began to look significantly less cool--and some would say they never regained their cred until the recent wave of Wii-mania.  So how would Nintendo try to shape its own image to fit in with whatever those damn kids were into?  Why, the "Play It Loud" campaign, of course.

    I'm not sure how much good this campaign did for Nintendo, because it certainly ruined the credibility of at least a few games; magazine readers of 1995 may remember the scratch and sniff Earthbound advertisements that did nothing but piss people off--and let's not forget the slogan "this game stinks," built completely around one of Earthbound's minor bosses. Ideas like these had to be fueled by cocaine or at least some mild hallucinogens.

    Thankfully, everything that was ever aired on TV is now on YouTube, so I can show you Nintendo's tragic mistakes through the power of streaming video. Ain't life grand?

    Read More...


  • Street Fighter II in Your Financial Times

    This advertisement is full of win. The puzzling pop culture parody features the world leaders who comprise the G8 all dressed up as Street Fighter II characters. The ad ends with, "For millions of the world's poorest, this is not a game." Har har. Your average gamer is not likely to page through the Financial Times, so most people who see this ad are going to be very confused. Time to get a new brand manager, Avaaz.

    Read More...


  • In Defense of In-game Advertising

    In-game advertising is nothing new, but it appears that Sony plans to ramp up advertising in their PS3 games. CNET's Don Reisinger thinks this "ruins the experience of playing games".

    Let's talk about benefits. Pushing in-game advertising will most likely lead to lower game prices. I recently had the pleasure of playing through a new ad-supported downloadable version of Farcry for free. Farcry's a few years old, but putting up with a few interstitial ads during download screens was well worth it.

    Advertisers want to be as unobtrusive as possible with their advertising. What do I care if Solid Snake knocks over a can of Coke rather than a can of nondescript 'Cola'? He already smokes Luckies. Doesn't this hypothetical instance of advertising make for an even more immersive experience? Same goes for in-game billboard advertising in sports games. 

    Read More...


  • Kotaku Endorses Products Unaware

    Yesterday Kotaku published a post regarding how Figure Prints, a company that creates 3D models of WoW avatars, ran an ad in a comic book with a testimonial from Axel at Kotaku. The compelling testimonial reads, "Wow... I NEED ONE!!!"

    Problem is, no one who writes for Kotaku goes by the name of Axel. It turns out that the company snagged the gushing prose of one of Kotaku's bleating commenters, attributing the quote to Kotaku.com, where it technically appeared. And the commenters are all slapping Axel on the back with hearty shouts of, "Kotaku commenters FTW!!"

    Read More...



in

Archives

about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


CONTRIBUTORS

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Send tips to


Tags

VIDEO GAMES


partners