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The Hooksexup Insider
A daily pick of what's new and hot at Hooksexup.
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Your daily cup of WTF?
Hooksexup@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
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The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Hooksexup Blog-a-log: kid_play
The Hooksexup Blog-a-log: Super_C
The Hooksexup Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Hooksexup Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Hooksexup Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Hooksexup Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Hooksexup Video Blog
Deep, deep inside the world of online video.
The Hooksexup Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Hooksexup @ Cannes Film Festival
May 16 - May 25
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The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Hooksexup Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Hooksexup Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
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A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
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A Demi in search of her Ashton.
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A Manhattan pip in search of his pipette.
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Putting your baggage to good use.

61 Frames Per Second

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  • Style Over Substance: Why I'm In Love With WiiWare's "Art Style"

    There was a communal quandry of "huh...what?" last month when Nintendo quietly unveiled the Art Style brand of WiiWare titles with Art Style: Orbient. Some immediately recognized the game as a hi-def update of the late Gameboy Advance genre-breaker Orbital (previously loved by me here) and asserted that Art Style is a WiiWare rebranding of the bitGenerations series. This theory was reinforced when it was confirmed that skip Ltd. would be developing the Art Style games (they developed six of the seven bitGenerations titles) and that two more Art Style titles would hit WiiWare by the end of October.

    Let's take a quick step back here. For those unfamiliar, bitGenerations was an experimental series of Gameboy Advance games released only in Japan that favored style over substance. With smaller iconic packaging, minimal graphics and sound, and simple controls, these games almost all hid impressively deep gameplay. Much like Sony's PixelJunk series (developed by Q Games, who uncoincidentally developed DigiDrive, the seventh bitGenerations title). The games were never released outside of Japan due to the release of the Nintendo DS and unlikelihood that anyone would buy intentionally simplistic games with no corporate mascots attached, regardless of their low price point and critical acclaim.

    Two years later, digital distribution has finally taken off as a means of selling "experimental" games. XBox Live Arcade's Braid and Playstation Networks aforementioned PixelJunk series would arguably have no success whatsoever in retail stores, but at the low price of a download direct to your console they are finding the gamers they so very much derserve, and now the Wii has a series of inexpensive, unique, and beautifully stylish downloadbale games to call its own.

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  • The 61FPS Review: LOL - Never Party Alone!

    Let me spoil this review by saying that LOL for the Nintendo DS has been dubbed the official new favorite video game of the Hooksexup staff. Still with me after that? Okay, here we go...

    Amidst an interesting array of reviews, some very good, some very bad, and an awareness that the game was designed by the Kenichi Nishi, the genius behind Chibi-Robo, I ordered myself a copy of the online-only and multiplayer-only LOL not knowing at all what to expect. As there is absolutely no single-player capability in the game, I had to wait until a few friends with DSes were around to test it out. Such an occasion occurred not too long ago here in the Hooksexup office when 61FPS mastermind John Constantine, Hooksexup Editor-in-Chief Will Doig, and myself all sat down with a couple of drinks and a DS for each of us. What followed was pure social gaming magic.

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  • Kenichi Nishi and Kenji Eno’s Newtonica Brings iPhone Gaming Into the Realm of Awesome



    I have been, in general, pretty resistant to the iPhone mania that’s overtaken many hundreds of thousands of folks. They’re attractive little devices but, well, them things are expensive. Plus, it remains to be seen whether or not it will come into its own as a gaming platform. The version of Spore Maxis has cooked up looks like a neat diversion but not many other games seem particularly interesting. For example, a friend of mine downloaded Super Monkey Ball and told me that when the game wasn’t crashing his iPhone, it was a chore to actually control anything. Newtonica, a new game from the ever fertile mind of Kenichi Nishi, now has me chomping at the bit to actually hand over some cashey money to Steve Jobs. Why? For starters, Nishi was the field designer on Super Mario RPG and Chrono Trigger, the founder of Love-De-Lic, and the designer of Skip’s Chibi-Robo. That’s what you call a pedigree right there.

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  • Many Colors in the Hardcore Rainbow

    The hardcore Nintendo fanbase have made their voices heard. They're sick of games with Miis and annoying rabbits. They want games with the characters from all the old-school games they know and love. They want fan service. Just look at Super Smash Bros Brawl, the definitive hardcore Wii game and a game that is 100% fan service. Sega may soon be delivering with MadWorld and House of the Dead: Overkill, but there's a lot of talk about what Nintendo's next "hardcore" game for the Wii will be. Kid Icarus? Disaster: Day of Crisis? Pikmin?

    What if I told you there was already a game coming out for the Wii which combined fan favorite characters from Super Mario Bros., the Legend of Zelda, Punch-Out!, and more along with the side-scrolling fighting of Viewtiful Joe and the community activity of Animal Crossing? Sounds like exactly the kind of game we've been waiting for, right? Now what if I told you this game was coming out in Japan this very week? You'd probably ask when its coming out in the rest of the world, wouldn't you? Well, we don't know yet because Nintendo has yet to make any announcements regarding localization of Captain Rainbow. That's right, I'm talking about Captain mother-flippin' Rainbow here.

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  • Alternate Soundtrack: Orbital vs. The Notwist

    Orbital was one of the seven bit Generations games released in Japan for the Game Boy Advance in 2006. The bit Generations series was intended to demonstrate the artistic side of games by using graphics and sound that were simplified to the state of retro-stylish and controls that were basic yet compelling. Developed by skip ltd, Orbital has often been described as "Katamari Damacy in space" and that is not an entirely bad description. As the smallest object in a solar system, you must collect other small moons, planets, stars and whatnot in order to increase your own mass and gravitational pull until the galaxy's own sun orbits you. The challenge, though, comes from the fact that you do not directly control your movements but rather the charge of your gravitational field, either pulling you towards or away from nearby stars. Brilliant in its simplicity and so thoroughly addictive.

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  • No Alternate Soundtrack: Chibi-Robo

    There's no denying that music is an important part of games. There are some fan-favorite scores that initiate warm feelings outside of the games that bore them (Super Mario Bros., The Legend of Zelda, Mega Man). There are some games where the music IS the gameplay (Rock Band, PaRappa the Rapper, Elite Beat Agents). And then there are a distinct few in which the sound is so irrevocably tethered to the gameplay that removing those sounds would render the game dull and lifeless. It is these games that I hope to spotlight in this new irregular feature – NO Alternate Soundtrack.

    Today, a personal favorite of mine, skip's quirky Gamecube platformer Chibi-Robo.

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  • Trailer Review - Captain Rainbow

    skip LTD. are not a second-party Nintendo developer, though a look at their game catalogue might have you believe otherwise. They are responsible for six of the seven delightfully simple BitGeneration games for the GameBoy Advance as well as the colorful and charming Chibi-Robo on Gamecube and its DS sequel Park Patrol. Vibrant, energetic, genre-defying, critically-acclaimed all-ages games exclusive to Nintendo platforms, if you haven't played any of these titles (and odds are 99% of gamers haven't) you're missing out on some truly special experiences.

    Now skip are turning their attention to the Wii, and they've brought along a yoyo-slinging Captain Planet wannabe.

    Read More...



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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


CONTRIBUTORS

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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