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  • Trailer Review: Edge

    Take a gander at this trailer for Edge, the new iPhone/iPod Touch game released today by mobile phone game developer mobigame and feel the waves of nostalgia for a game you've never even played.

    In its presentation, Edge is equal parts Marble Madness, Q*Bert, and Tron, but it clearly has potential to be ever so much more.

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  • Derrick's Top 13 Games of 2008 - Part 3

    Catching up? Read part 1 and part 2.

    5 - The World Ends With You (DS):
    The insanely ambitious action-JRPG probably makes the most use of all the DS hardware has to offer of all DS software with the possible exception of The Legend of Zelda: Phantom Hourglass, and even then The World Ends With You does it with so much more style and flair that the comparison seems woefully unfair. It's clear that Square Enix's Kingdom Hearts team put years of thought and research into what the DS could and could not do and the result is a game that breaks all expectations like so many angsty teenage hearts. It takes a truly great game to affect me outside of my gaming time, and much like Wii Fit got me thinking about jogging to the train every morning, The World Ends With You got me wearing pins on my bag for the first time since college, picking out just the right ones that may, someday, save my life in heated battle. Oh lord, did I love that dual-screened battle system...

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  • Style Over Substance: Why I'm In Love With WiiWare's "Art Style"

    There was a communal quandry of "huh...what?" last month when Nintendo quietly unveiled the Art Style brand of WiiWare titles with Art Style: Orbient. Some immediately recognized the game as a hi-def update of the late Gameboy Advance genre-breaker Orbital (previously loved by me here) and asserted that Art Style is a WiiWare rebranding of the bitGenerations series. This theory was reinforced when it was confirmed that skip Ltd. would be developing the Art Style games (they developed six of the seven bitGenerations titles) and that two more Art Style titles would hit WiiWare by the end of October.

    Let's take a quick step back here. For those unfamiliar, bitGenerations was an experimental series of Gameboy Advance games released only in Japan that favored style over substance. With smaller iconic packaging, minimal graphics and sound, and simple controls, these games almost all hid impressively deep gameplay. Much like Sony's PixelJunk series (developed by Q Games, who uncoincidentally developed DigiDrive, the seventh bitGenerations title). The games were never released outside of Japan due to the release of the Nintendo DS and unlikelihood that anyone would buy intentionally simplistic games with no corporate mascots attached, regardless of their low price point and critical acclaim.

    Two years later, digital distribution has finally taken off as a means of selling "experimental" games. XBox Live Arcade's Braid and Playstation Networks aforementioned PixelJunk series would arguably have no success whatsoever in retail stores, but at the low price of a download direct to your console they are finding the gamers they so very much derserve, and now the Wii has a series of inexpensive, unique, and beautifully stylish downloadbale games to call its own.

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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