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Games to Film: Paul W.S. Anderson’s Castlevania

Posted by John Constantine



For the life of me, I cannot figure out how Paul W.S. Anderson keeps getting paid to make movies, especially movies based on videogames. The man is a different sort of enigma than Uwe Boll. Boll, after all, manages to self-finance the majority of his filmic game adaptations through a labyrinth of German tax shelters and Satanic covenants. Paul W.S. Anderson, on the other hand, gets actual studio funding to make stinkers like AVP and Soldier. In all fairness, Anderson’s Resident Evil trilogy and his legitimately hilarious Mortal Kombat don’t actually lower a viewer’s IQ like Boll’s House of the Dead; Anderson makes trash, not garbage. But it doesn’t change the fact that his movies suck. Yes, even Event Horizon.

When it was announced in 2005 that Anderson had gotten his mitts on the Castlevania franchise, it was pretty disappointing. Castlevania is, conceptually, pretty trashy, but as far as videogame with potential to be excellent movies, it’s high on the list. Killing Dracula has been a proven film premise for decades, but the setting is the real hook for a Castlevania special-effects spectacle. An ever-transforming castle that’s the living embodiment of chaos and appears on earth once every century? Awesome. Anderson, however, doesn’t have a track record of delivering on a property’s potential. The guy actually made a Resident Evil movie that’s campier than the games. From the sound of CC2K’s script review of Anderson’s Castlevania, it sounds like business as usual. A handful of pages for the script leaked way back in January, but this is the first report from someone who’s gotten a look at the whole shebang. Belmont brothers who lead teams of knights? A grotesque plot amalgamation that lifts from Bram Stoker’s Dracula and Francis Coppola’s film adaptation instead of the Castlevania world? NO WHIPS?! What the hell kind of Castlevania is this?

Luckily, Anderson hasn’t been able to get the project off the ground. Dimension Films lost distribution rights to Rogue Pictures in 2006, Sylvain White (Stomp the Yard) took over as director in early ’07, and the entire movie got shelved during the WGA strike last winter. IMDB says the picture’s on-track for release in 2009. Let’s hope that day never comes.

Thanks to AICN for letting us know about the review.

Related links:

We Are Watching Many, Many Speedruns. Join Us in Some Castlevania!
Castlevania Fighting Game Elicits Anguished Moans From the Living
Chiptune Friday: Do the Monster Mash!
When Good Developers Go Bad: Koji Igarashi
New Castlevania: Order of Ecclesia Pics
Games to Film: Marky Mark is Max Payne
Films to Games: Ghostbusters Really is Ghostbusters 3!
Games to Film: Leo DiCaprio to Play Nolan Bushnell in Upcoming "Atari" Flick
Film to Games: Ghostbusters is the Beginning of a (Hopefully) Beautiful Friendship
Games to Film: Et Tu, Bioshock?


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Comments

kai said:

agreed.

I don't think Anderson has the chops to bring this one home properly, and its a shame considering video game adaptations have been lame at best and this property has more than a little promise.

but come on Event Horizon was a few points above MK, RE, and AvP

July 14, 2008 2:33 PM

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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