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WiiWare: Nintendo, Babe, It Just Isn’t Working Out

Posted by John Constantine



Nintendo has been on my mind over the past few days. Not as a corporation in the business of making video games. More like a singular anthropomorphic entity. This is how Nintendo exists in my head these days, so when I see them making business decisions, my psychosis interprets those decisions as being made by an individual. You know, as an affront against me personally. For example, I look at the abject madness that is Skip’s Captain Rainbow and then I remember that it will never come out in the US. Sure, WarioWare comes out, but do we get Mother 3? Tingle’s Rosy Rupee Land, a game that’s actually available in English? Nintendo doesn’t bring their weird games here, so Captain Rainbow, with its legion of obscure, z-list Nintendo characters, will flounder away on an island nation half the world away. Nintendo does things like this to spite me. Like my first experiences with WiiWare this past weekend.

On Saturday morning, I decided that, given my overwhelmingly positive experiences with original content on PSN and Xbox Live Arcade in recent weeks, it was time to give WiiWare’s offerings a shot. I loaded twenty dollars worth of Wii points onto my account and went to download Strong Bad’s Cool Game for Attractive People and David Braben’s Lost Winds. I was then promptly informed that there was not enough space on my Wii to download either title. My Wii does not get frequent use, so this was the first time I had to “clean out my fridge”. At first, I figured I would back up my Virtual Console titles to the SD Card I purchased two years back, but after fifteen minutes and only backing up five VC classics, it hit me that backing up everything was going to take up most of the day. I had to delete most everything to make space for just two WiiWare titles. It took over half an hour before I could even play them. Strong Bad and Lost Winds turned out to be okay, fun but fairly insubstantial after spending five hours total to complete both. The whole experience was, for lack of a better word, annoying.

When things like this happen between Nintendo I start to feel like the Big N is an ex-girlfriend with whom I had a messy break up but am now trying to be friends with. We're polite to one another and able to be at social functions at the same time but there's a smoldering bubble of bitterness under the pleasant small talk. Sometimes that bitterness boils to the surface.

“Well, if you would broaden your horizons we'd still be together! Try Wii Play or try not downloading so many things!”

"Well, maybe if you didn't start making such subpar software, maybe if you actually released your more interesting games in a language I can understand, and actually kept your word sometimes, I wouldn't have had to leave! Why don’t you support USB hard drives!"

“I don’t even know why I bother talking to you!”

“Go make another crappy Zelda or some Brain Training crap!”

*Door slams*

Okay, well, maybe that got a little weird. WiiWare is a chore to use and needs better games. Probably could have just said that.

Related articles:

Where is Wii's Disaster: Day of Crisis?
Trailer Review: Captain Rainbow
Many Colors in the Hardcore Rainbow
This Week in Shrieking Annoyances
Quickies: Homestar Ruiner
Whatcha Playing: Lost Winds


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Comments

John H. said:

I liked Strong Bad and LostWinds very much, but most of the other WiiWare stuff is kinda lame, yep.

As for copying files, I can suggest using a better memory card.  SD card speeds actually very tremendously between cards.  I got a cheapie Polaroid card that took more than twice as long for the Wii to copy files to than a Wii-branded SanDisk card.

August 25, 2008 6:01 PM

Roto13 said:

Mother 2 sold like crap in North America (Earthbound fans are liars), and Mother 3 didn't even sell that well in Japan. I can't really blame Nintendo for not wanting to spend the money on localization. There's a lot of it in RPGs. Don't give up hope on Captain Rainbow, though. I would have said the same about Chibi Robo. Really, they'd just have to change the name.

You should do what I do and backup games as soon as you download them. A few minutes at a time isn't a big deal, when you only do it every few weeks or months. Copying your less-played games back from your SD card when you want to play them is no more annoying than mandatory installs of PS3 games. The storage issue isn't nearly as big a deal as people act like it is.

Also, there's no such thing as a crappy Zelda. Not counting those CD-i abominations, but Nintendo didn't make those anyway. xP

August 25, 2008 6:03 PM

Roto13 said:

Alright, maybe you CAN give up on Captain Rainbow.

blog.wired.com/.../captain-rainb-1.html

August 28, 2008 11:54 PM

Derrick Sanskrit said:

They never outright show or say what it is, just that its vibrating under the pillow and proves that Birdo is a woman.  For all we know it could be a cellphone with a wallpaper of Justin Timberlake and Marky Mark hugging.

Way I see it, this is no worse than the Peach storyline in Paper Mario: The Thousand-Year Door

August 29, 2008 2:24 PM

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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