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Whatcha (Trying To) Play: Legend of Zelda: Parallel Worlds

Posted by Nadia Oxford

Blessed are the fan translators. Without them we would never be able to experience the wonder of games like Seiken Densetsu 3, Mother 3 (it's coming!) or Final Fantasy V years before it recieved an awful translation on the Playstation.

Less blessed are the ROM hackers. I know we all went through our childhood tormented by questions like, "What if Mario had a gigantic penis to trip him up while he tried to rescue the Princess?" and, "Gee, Sonic the Hedgehog is great, but it would be really great if someone replaced Mobius' clouds with Swastikas!" but ultimately the answers to these questions turn out to be nothing but messy self-indulgence.

But even my jaded heart can recognise a great piece of fan work when I see it. The Legend of Zelda: Parallel Worlds is a great piece of fanwork. It's also near unplayable for pussies who embody the type of girly gamer who should slink back to her copy of Barbie's Horse Adventures (hint: Me).

The Legend of Zelda: Parallel Worlds is actually a patch that fits snugly over a Legend of Zelda: Link to the Past ROM (Look, ma! I resisted an obvious condom metaphor!). When you think of patches, you think of translations, bug fixes and other "smaller" changes, but Parallel Worlds differs from A Link to the Past in almost every way. There's an entirely new overworld and dungeons, the character sprites have been touched-up, especially Link (who is not Link, shhh) and the whole world you were familiar with has generally been turned on its head.

But the game is also insanely hard, as it's meant to be. You begin the game with your uncle--er, your friend--telling you to meet him at the Guardhouse for some treasure hunting shennanigans. Pretty straightforward fare for any video game, but getting to the "X" marked on the map is not a gentle tutorial about picking up bushes and reading signs. Enemies are out to get you from the start, and you're unarmed; you'd better become good at throwing weeds at guards (weed whacking?). The path isn't straightforward, either. You need a lamp, and let's just say it's not at the foot of your bed this time around.

I'm currently going through the first dungeon, the Guardhouse, and I'm still unarmed. You might be startled to learn that Guardhouses are full of guards. I'll say this much: my first run isn't going to be a perfect affair.

I keep dying...but I keep re-trying. Either I've turned into a masochist or deep down I really like something about Parallel Worlds.

Related Links:

Whatcha Playing: BS Zelda
Many Colors in the Hardcore Rainbow
Faster, Link! Kill! Kill!


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Comments

Roto13 said:

It's nice when an actual decent ROM hack finds it's way out of the bile. There was one for Chrono Trigger a while back, turning the game into an unofficial sequel that follows the adventures of Magus after the end of Chrono Trigger.

September 10, 2008 7:58 PM

eric_c said:

i'm always tempted to try these romhacks that turn old games into new experiences, but impressions like these scare me away. though one of the strengths of these fanmade mods is their different approach, they shouldn't be "insanely hard" (unless they've been specifically made to make an easy game more difficult). like any commercial title, they should ease the player into the game, helping them get acclimated before ramping up the challenges.

September 11, 2008 8:13 AM

Nadia Oxford said:

Eric: I really do agree. I don't see the thrill of navigating a dark cave lined with a million pits while being chased by one of the Armos Knights that guarded the first palace--without weidling a sword of my own. I'm sure tonnes of people do, though. It's a shame on my part because the game really is well put together. I'm just not interested in crazy hard challenges.

September 11, 2008 9:37 AM

Peter Smith said:

Hmm, I don't know. I was psyched about Parallel Worlds until I tried it. It's really a pretty sloppy design--feels like someone just went nuts with a level editor. The guy who made Zelda Outlands [www.questforcalatia.net/.../index.html] -- one of the most elegant ROM hacks I've ever played, which manages to be hard as balls and still seem cohesive -- is working on a Zelda 3 hack himself [www.questforcalatia.net/.../index.html], to which I'm looking forward.

September 11, 2008 10:34 AM

Jaxx said:

Dude straight up, zelda and the parallel worlds will make you rage.  I've raged quit that game at least 20 times, and I keep coming back because its that good.

Its an excellent rom, but you cannot be the faint of heart, regardless of how many times you die, you can go on still.

BTW, if you can't get past the first part very well, make sure you get bombs at max.  Oh yea, after you get your sword, the game doesn't get any easier either, and the dark world will make you hate yourself.

September 12, 2008 9:56 AM

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