The media blackout on Suckerpunch’s Infamous is finally lifting. Some very positive, extensive previews of the game have started popping up. Edge’s recent cover story got me particularly pumped. This new trailer is light on play but heavy on ambiance. Still very cool.
Now that Killzone 2 is out, Sony really needs to turn their attention to pushing this game. More than that, they need to start emphasizing the game’s branching good/evil narrative and deeper combat. I keep reading about the meatier powers you get as you progress through the game and how much more interesting they are than the point-and-zap stuff they've shown in trailers, but why haven’t we seen any of it? Why is Sony so reticent to push a game that’s shipping in just three months? And why aren’t they taking pains to demonstrate how different it is from Prototype, a game that shares more than a few characteristics with Infamous? The media blackout may be ending, but its high time the hype train gets rolling.
Previous Trailer Reviews:
Watchmen: The End is Nigh
Henry Hatsworth in the Puzzling Adventure
Dante’s Inferno is Looking Even More… Something
Machinarium
Mightier
Demon’s Souls
Final Fantasy XIII Looks Disturbingly Interesting
Priston Tale II: The 2nd Enigma
King of the Fighters XII
Edge
Dante's Inferno
Star Wars: The Old Republic
Resident Evil 5