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The Path is Real, Not A Fever Dream

Posted by John Constantine



In 1992, I woke up one morning, got dressed, and got on a large yellow bus plagued by self-doubt. Was Super Mario Bros. 4 real? Was there a game where Mario had to scale a blue giant with red hair, jumping from platform to platform to scale its towering form, using a kite to reach heights his stubby plumber’s legs couldn’t reach on their own? It seemed so real! I played it! Nah. Like an atrocious short story ending from some freshman creative writing workshop, it was all a dream. Super Mario Bros. 4 existed in my head. Much as I thought The Path did, until earlier today.

Like MMO Love, The Path was a game I first read about in an Edge preview almost two years ago, and it sounded far too good to be true. A surrealist re-telling of Red Riding Hood crafted by Belgian artists Auriea Harvey and Michaël Samyn, The Path would be a freeform adventure game comprised of three acts in three genres, crossing between point-and-click, third-person exploration, and a first-person conclusion. The Path aimed to not only reinterpret a time-honored fairytale but also explore the emotional experience of a girl growing up. Harvey and Samyn said that they wanted to do away with linearity entirely, to allow every interaction in the acts to feed into emergent, personalized narratives that deal in discomfort and fear triggered by the player. All of it rendered in stark, primary colored 3D imagery. I haven’t seen it mentioned anywhere in the press since. Who could blame me for thinking I’d just imagined it? It sounds incredible!

Turns out it’s coming out next week. Here’s a launch trailer, courtesy of Joystiq.



The Path looks suitably spooky here. It’s stocked with a few of the more prevalent psychological horror tropes that have prospered in the past decade: distorted woodland imagery, creepy little girls, unhinged narration, and the sort of screeching discordant soundtrack that would make John Carpenter proud. But there’s nothing here to indicate that Samyn and Harvey realized their ambitions in play. Only one way to find out, I suppose.

Man, I hope I’m not hallucinating this trailer or writing this article…

Editor’s Note: How sweet would a kite power up be in Mario? Ten year-old me was onto something.

Related links:

The Original Adventure - Now Portable

Whatcha Playing: The Thirst For Adventure, Pointing At Things, and Not Knowing What to Say
Question of the Day: How Do You Make a Horror Game Horrifying?
10 Years Ago This Week: Silent Hill


+ DIGG + DEL.ICIO.US + REDDIT

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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