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Five Games That Will Be Awesome to Remake in LittleBigPlanet

Posted by John Constantine

Ever since its announcement, excited gamers across the internet land have been discussing their level-making plans for LittleBigPlanet. Puzzle levels, hardcore platforming levels, insane art landscapes, and, most importantly, Level 1-1 from Super Mario Bros. Yes, LittleBigPlanet may be all about getting your creative juices flowing but there was never a doubt in anyone’s mind that players were going to throw down all sorts of lovely, copyright-infringing devotionals to gaming’s beloved creations of old. Team Sportsmanship, a group of art students participating in Parsons New School of Design’s Game Jam event, didn’t explicitly recreate a level from Fumito Ueda’s epic, but as PS3 Fanboy put it, their level can only be named Shadow of the LittleBigColossus. It’s a work of art, a lovingly crafted riff on Shadow of the Colossus’ grand encounters made terribly adorable by LBP’s style and Sackboy mascot. Of course, this got me thinking: what games are perfectly fit for the LittleBigPlanet treatment? Here’s what came to mind.

Castlevania III



Besides being a classic platformer overflowing with badass levels primed for reimagining, Castlevania III is also uniquely suited to LBP’s four-player challenges. You’ve got a vampire, a pirate, a witch lady, and a dude with a whip. What do they do together? They scale clock towers and kick the crap out of less-than-friendly vampires. Perfect.

Joe & Mac




The first time I saw a Sackboy smack another one upside the head, my brain was filled with visions of a caveman themed level in LBP. Then again, why be creative when you can shamelessly exploit someone else’s creations? Joe & Mac is a good fit for LBPization, with co-op play and giant dinosaurs to assault. Sure, LBP doesn’t appear to have projectile weapons but they do have clubs. After making a Joe & Mac level, you could go whole hog and recreate the full, non-linear Joe & Mac 2. Note: Chuck Rock sucks, so he lost the caveman race.

Silhouette Mirage



Treasure’s other action-platformers might seem like more obvious choices for LBP (Mischief Makers certainly comes to mind,) but Silhouette Mirage’s duality theme puts it over the top. Is it possible to make obstacles impossible to overcome or enemies impossible to beat based purely on color in LittleBigPlanet? Whether you can or not, finding ways to manipulate the environment to accommodate Silhouette Mirage’s quirks would be a fascinating challenge if nothing else. This one might be a little tricky thanks to the aforementioned lack of projectiles.

Silent Hill



I know. Silent Hill isn’t exactly a franchise that would lend itself to 2D platforming, let alone platforming as sticky-sweet as the kind found in LBP. Might be a little difficult to create the same sort of so-unsettling-you-don’t-sleep-right atmosphere when Sackboy keeps turning to the screen, smiling, and waving at you from the television. But imagine structuring a LittleBigPlanet level that, halfway through, started to transform into a horrid, twisted version of itself. Harmless cardboard flowers peeling back to reveal barbwire fences, the blue sky turning an angry red, and fog descending over the stage. It would be awesome. Plus, SackPyramidHead.

Leisure Suit Larry



Come on, where are you going? Come back. Just hear me out. Now take Al Lowe’s 1987 classic smut-adventure and re-imagine its torrid city of lounge lizards, ruffians, and prostitutes as a multi-tiered pagoda or luridly colored challenges. Behold, you must get the condom “key” from the Drug Store of Doom and carry it as you ascend one floor to the Perilous Prostitute Platforms! In the final challenge, you must convince the drunken barfly to give you the engagement ring and climb to the tower’s apex, where a buxom Sackgirl waits in a pleasantly pastel colored hot tub. What? Don’t look at me like that. You and I both know this is a great idea.

Related links:

NSFW: The Top Five Game-Based Pornos
The Five Greatest Enhanced Remakes - And Five That Weren't So Great
Top Ten: Favorite Bosses
Top Ten Most Terrifying Enemies and Then Five More


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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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