Back in the day, Hooksexup had a motto: Good writing is sexy. In the past ten years, as Hooksexup’s grown out of its spunky, firebrand early days and into its current incarnation as a mature, established purveyor of cultural commentary, the motto has disappeared from the magazine. But it lives on in everything we do. Good writing being sexy is a belief we cannot shake, a universal truth that colors all of our endeavors, and it’s at the heart of 61 Frames Per Second.
Painful as it is to say, good writing is still rare in games. Dialogue, expository text, all writing really, takes a backseat to the creation of every other asset in a game. Hell, in some cases, I’ve seen promotional materials better written than the game they’re humping (I’m looking at you Metroid Prime 3. Suburban Commando called, it wants its dialogue back.) That’s why Susan O’Connor is sexy. Recently named one of the most important women in games, the fact of the matter is that O’Connor is one of the most important people working in games, period.
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