I really miss Parappa the Rapper. In fact, I miss him so much that I'm willing to overlook the travesty that was Parappa the Rapper 2, which ruined the franchise by fundamentally breaking the rapping mechanic--if a seasoned Parappa vet can't even rank "Cool" on the first level, there's a serious problem. But that's all water under the bridge at this point; I can still look back at the original Parappa and its sequel, Um Jammer Lammy (one of my most favorite games), and remember them fondly as I possibly don my Parappa hat in a moment of silence. Now that the character-based music game genre is dead in favor of titles featuring "real" songs, all I'm left with are my memories at this point--unless, of course, Parappa creator Masaya Matsuura's newest music game, Major Minor's Majestic March can tap into the unique, feelgood charm that defined his earlier work.
Matsuura's been off the radar for quite some time, outside of his iPod game, musika, so I've been a little worried about how in-touch he's been keeping with the current state of the music games genre. Thankfully, my fears have been quelled by an excellent in-depth interview with Matsuura, posted today by the always-wonderful Gamasutra. In it, the grandfather of music games talks about the state of the genre, Major Minor, and his thoughts on music in general. Definitely an interesting read for anyone looking forward to his new game, or old fans wondering just what the hell he's been up to for most of the decade.
Related Links:
U Marchin’ Good!: The Return of Masaya Matsuura and Rodney Greenblat
No Alternate Soundtrack: Chibi-Robo
Make the Music With Your Games, Kids!
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