I love the Silent Hill series, but I've never really been able to play any of the games; the music, characters, mythology, and storylines are all fantastic, but the actual playing process scares the crap out of me. Well, maybe "scare" isn't the right word. My last attempt to work through a Silent Hill game happened in 2002, when I tried as hard as I could to overcome my wimpyness--only to find Silent Hill 2's unique atmosphere of loneliness and dread leaving me feeling physically ill and mentally dirty. But my near-nervous breakdown is a credit to how effective Silent Hill 2 is; and this title's spectacular atmosphere is also one of the reasons why SH2 is a favorite of gaming curmudgeon Yahtzee (of Zero Punctuation fame).
But since development house Team Silent has been disbanded (or since they broke up, it's never really been clear), the future of the Silent Hill series has been hijacked, first for the PSP's Silent Hill: Origins, and now with the new PS3 release, Silent Hill: Homecoming. While the latest Silent Hill doesn't have the hubris to slap a "5" onto the title, the aforementioned Yahtzee finds quite a few problems with Homecoming's lack of authenticity:
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