We could run a daily For Love of the Game feature on Zelda remakes alone. Zelda 1 with 16-bit graphics, Zelda 1 made out of Lego, two-dimensional Ocarina of Time, side-scrolling Ocarina of Time, Link’s Awakening running on Minish Cap’s engine, Twilight Princess dating sims, and on and on and on. People love Zelda, they always want more Zelda. But, and it’s a truth that’s taken a serious toll on the series, people tend to want Zelda exactly the way they’ve had it before, only slightly different. Fans aren’t the only ones who keep remaking Zelda; Eiji Aonuma’s been doing a bang-up job of it for almost a decade.
More interesting than homebrewers adding a special blend of basement hops to the same old quest-lager are those adventuresome folks making all new Zeldas. The re-appropriation of yesterday’s art can yield both inspired results, as with Zelda: Outlands, and well-meaning but forgettable outings like Parallel Worlds. It’s especially rare to see a homebrew Zelda filled with original sprites and scenarios. King Mob’s The Legend of Zelda: The Shadowgazer, from the looks of this trailer, is especially becoming.
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