Register Now!

Media

  • scanner scanner
  • scanner screengrab
  • modern materialist the modern
    materialist
  • video 61 frames
    per second
  • video the remote
    island

Photo

  • slice slice with
    giovanni
    cervantes
  • paper airplane crush paper
    airplane crush
  • autumn blog autumn
  • chase chase
  • rose &amp olive rose & olive
Scanner
Your daily cup of WTF?
ScreenGrab
The Hooksexup Film Blog
Slice
Each month a new artist; each image a new angle. This month: Giovanni Cervantes.
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
Paper Airplane Crush
A San Francisco photographer on the eternal search for the girls of summer.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
61 Frames Per Second
Smarter gaming.

61 Frames Per Second

Mega Man 2 Vs. Mega Man 3: The Eternal Battle for Everlasting Peace

Posted by Bob Mackey

Monday's release of Mega Man 2 on the Virtual Console was a long-awaited addition to the service, as well as what many consider the pinnacle of the franchise. BUT NOT ME. I didn't buy the game this week, not because I hate it, but because I already own it on the Mega Man Anniversary Collection--and that five bucks can buy 99% of a vegetarian burrito at the Chipotle up the street. I'm not about to sacrifice a burrito simply for the convenience of not having to turn on my PS2.

Tex-Mex delights aside, the recent revival of old-school Mega Man made me think of the classic schoolyard/adult blogger argument of "What's better, Mega Man 2 or 3?"  Really, we should all just shut up and be happy that both games exist and can be played on a variety of systems to this very day; but still, I tend to prefer Mega Man 3 for reasons that may not be quite rational.

Undoubtedly, the addition of both Rush and the Mega Man Slide in 3 made the game much easier, and brought the series just up to the tipping point of having excessive mechanics; see the charge shot in 4 and onwards for evidence of this. I think that's generally why I enjoyed 3 most of all--not to mention that Mega Man's collection of numbered platforms from 2 were replaced with an awesome robotic dog that transformed into things. If you want to split hairs, you can fault 3 for barely paying lip service to the boss-themed levels seen in 1 and 2--but it's still awesome that Top Man lives in a greenhouse full of giant cats.

I think the main--and perhaps, completely personal--reason I couldn't get into Mega Man 2 as much as 3 was due to its bitchy point of entry. Much like with Guts Man's stage in Mega Man 1, child protocol in the 80s made it mandatory for Air Man to be defeated first--which always annoyed me, since I've never really been able to get to hang of jumping between those giant, horned floating heads in his level. With Mega Man 3, I could always immediately slide right in and kick Top Man's ass--and, as a bonus, get that chunky profile shot of Mega Man via the Top Spin.  Also, all of Mega Man 2's robot bosses appear in 3--albeit, in slightly-inferior forms--just in case you missed them. Check it out:



So, what's the general consensus on Mega Man 2 vs. Mega Man 3? Tell me how wrong I am.

Related Links:

Mega Man 9 Goes Back To Your Roots. Way Back.
Where I Draw the Line With Retro
The Ten Greatest Classic Mega Man Levels, Part 1


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

Mega Man 2 for me. Though I usually started with Metal Man. He was pretty tough with the Mega Buster, but his weapon was awesome.

September 17, 2008 6:51 PM

Roto13 said:

Also, I am required by law to post this:

www.youtube.com/watch

September 17, 2008 6:52 PM

Josh said:

You're not wrong.  They're both great.  2 has slightly better robots and levels, so a little more creative overall, but 3 has better mechanics and the Robot Dog.  3 also has a better end stage, more fun and not as frustratingly difficult.  

UGH, the horned floating thing.

September 17, 2008 7:16 PM

Nadia Oxford said:

Three was my first Mega Man game, so INSTANT BIAS.

I actually didn't play 2 until I'd already tucked away Mega Man 4 and 5.

September 17, 2008 11:16 PM

Demaar said:

Really? Airman was supposed to be fought first? I always went after Metalman. I see now that Roto13 did as well *hi5*

September 18, 2008 3:14 AM

Dylan said:

Yeah, I thought Metal Man was first.  The Metal Blade is the handiest weapon in the game, and he's not too tough to beat with just the Buster.

My favorite was 2, although admittedly this could be because I got to play it more often (a friend owned it, whereas 3 we just rented).  I've always been considered weird for thinking 6 was second-best.  That game does things that shouldn't even be possible on the NES, plus you got a jetpack.

October 16, 2008 11:23 AM

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

If unsatisfied, please return unused portion for partial refund.

in

Archives

about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


Send tips to


Tags

VIDEO GAMES


partners