The most recent episode of Retronauts, about Japanese developer Falcom, brought back some fond childhood memories about a game that wanted to do nothing more than end my short life: Legacy of the Wizard. My fascination with the game was never marred by the fact that I barely made any progress and didn't really understand what I was supposed to be doing--keep in mind that instruction manuals were a luxury with rentals back in the 80s. What really drew me in and made me forget that I sucked on toast at LotW was the game's--at the time, anyway--unique design; I could be very wrong about this, but Legacy of the Wizard seems to be the most complex example of the Metroidvania genre's early years. Sure, there were games out there like Goonies II, but they didn't offer five playable characters and a (relatively) huge world to run around and be murdered in. And, in Falcom tradition, Legacy of the Wizard has a pretty kickass soundtrack--which is preferable to a Cyndi Lauper song on a constant loop.
I'm pretty sure I owe LotW credit for sparking my love of the Metroidvania genre, even though I wouldn't really realize said love existed until Super Metroid came along and made me realize that it was possible to make a game featuring relatively non-linear gameplay that's also possible to finish without the use of arcane knowledge. And while I've since moved on to explore the genre to its fullest, some sick, disturbed part of my brain is trying to make me attempt to play Legacy of the Wizard all over again. Luckily, in our modern Internet times I can work through these sick desires by watching Something Awful Forums member Deceased Crab's excellent video walkthrough (with commentary) of LotW and witness for the first time what it's like when someone actually knows where the hell to go in the game. It's a scary concept, I know, but we can get through this together.
The playlist for all of the videos in the series is HERE. DC also has a Goonies II video walkthrough that's worth watching, too.
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