Register Now!

Media

  • scannerscanner
  • scannerscreengrab
  • modern materialistthe modern
    materialist
  • video61 frames
    per second
  • videothe remote
    island
  • date machinedate
    machine

Photo

  • sliceslice with
    american
    suburb x
  • paper airplane crushpaper
    airplane crush
  • autumn blogautumn
  • chasechase
  • rose & oliverose & olive
Scanner
Your daily cup of WTF?
ScreenGrab
The Hooksexup Film Blog
Slice
Each month a new artist; each image a new angle. This month: American Suburb X.
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
Paper Airplane Crush
A San Francisco photographer on the eternal search for the girls of summer.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
61 Frames Per Second
Smarter gaming.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

Crystal Defenders: Square's New Low

Posted by Bob Mackey



While hopping onto the Xbox Live Marketplace yesterday to force another innocent soul into the cult of Peggle, I noticed something that could only be described as “curious.” Somehow, a Final Fantasy game had snuck its way onto XBLA—and it wasn’t just any Final Fantasy-based product. This new title, Crystal Defenders, was entirely based on the Final Fantasy Tactics (Advance) universe, my most preferred of Final Fantasy settings. So, knowing absolutely nothing about Defenders, and with the screenshots and marketplace description giving no clue as to what the game actually entailed, I downloaded Crystal Defenders if only to find out what the hell it was. Booting the game up, I was greeted by a selection from Hitoshi Sakimoto’s amazing Final Fantasy Tactics A2 soundtrack.

And after that, it all went downhill.

What I didn’t know is that Crystal Defenders is a tower defense game—at least, according to various online sources. I’ve played tower defense games, and they usually involve towers (or at least buildings) which need defended. Crystal Defenders has none of this; instead, the game involves placing units (a selection of the familiar FFT classes) with differing strengths around a path that waves of monsters will eventually walk down. The thing is, the monsters don’t really fight back, which makes for a pretty hilarious sight when a parade of seemingly ambivalent critters are brutally murdered by your team of heroes for merely walking from point A to point B. If I didn’t know better, I’d say this game takes place in Texas.

To some, the description I’ve given may make the game seem somewhat appealing—and I’m sure the Crystal Defenders concept could produce something similar to fun if the game didn’t feel so cheaply made. From the minute I booted it up, I knew Defenders was just a port of a cell phone game—and even for a modern cell phone game it looks pretty terrible. While the game uses sprites recycled (or perhaps inspired) by the portable Tactics games, Crystal Defenders manages to look much worse in a way that only cheaply-made Japanese cell phone games can. This general sense of shoddiness extends to the ugly menu system to the actual gameplay itself; it actually took me a few minutes to figure out which button actually started the game after setting up my units. And when this happened, I could only sit back in dismay as I realized that Square was essentially selling a turret placement simulator for 800 friggin’ Microsoft points.

Oh, and there’s nothing more soothing than hearing the same “thwack” sound of your unit hitting an enemy repeated every tenth of a second. Crystal Defenders may be the first accurate reproduction of what a dryer full of tennis balls sounds like.

What makes this all so tragic is that Square attached the Final Fantasy Tactics name to this awful product, and that’s a name that still has some dignity left. I ask you, why couldn’t Crystal Defenders have been a licensed Secret of Mana product? That’s the form crappy Square games used to take for many, many years.

Related Links:

Square-Enix's Coup Brings Back Memories

Brave New Wi-Fi World: Square-Enix Might Just Change the Way We Play Nintendo Games
Square-Enix's Prez Sez: "Japan needs to be #1 in gaming again, homeslices."


+ DIGG + DEL.ICIO.US + REDDIT

Comments

G. Moses said:

HASN'T MANA SUFFERED ENOUGH?!?  Seriously, I feel bad for that seemingly-deceased franchise, the first few games of which are magic.  But somehow, even though I love several Final Fantasies to death, I kinda couldn't care less about the series as a whole.  The GAP-model direction it's taken in recent years can't have helped.

March 12, 2009 2:15 PM

Roto13 said:

Sounds like pretty standard tower defense fare to me.

March 12, 2009 4:50 PM

Bob Mackey said:

I dunno; I've played tower defense games, and those can be pretty fun. Defenders feels like a confused take on the genre that's desperately trying to work in some sort of Final Fantasy theme. It feels cheap as hell, too.

March 12, 2009 6:27 PM

Russ said:

Didn't this start as an iPod game?

March 12, 2009 10:55 PM

Bob Mackey said:

I think it started as an iPod Touch game that was later ported to the iPhone.

March 12, 2009 11:22 PM

Roto13 said:

Aren't iPod Touch and iPhone games the same thing?

March 12, 2009 11:56 PM

Derrick Sanskrit said:

All iPod Touch games are also iPhone games. Some iPhone games, though, are not iPod Touch games because they use either the camera, the microphone, or the phone features that the iPod Touch lacks. It was a mobile phone game in Japan first, though: en.wikipedia.org/.../Crystal_Defenders

March 12, 2009 11:59 PM

Amber Ahlborn said:

It sounds like Desktop Tower Defense.

March 13, 2009 12:09 AM

Leave a Comment

(required)  
(optional)
(required)  

Add

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

If unsatisfied, please return unused portion for partial refund.

in

Archives

about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


Send tips to


Tags

VIDEO GAMES


partners