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The Hooksexup Insider
A daily pick of what's new and hot at Hooksexup.
Scanner
Your daily cup of WTF?
Hooksexup@SXSW 2006.
Blogging the Roman Orgy of Indie-music Festivals.
Coming Soon!
Coming Soon!
Coming Soon!
The Daily Siege
An intimate and provocative look at Siege's life, work and loves.
Kate & Camilla
two best friends pursue business and pleasure in NYC.
Naughty James
The lustful, frantic diary of a young London photographer.
The Hooksexup Blog-a-log: kid_play
The Hooksexup Blog-a-log: Super_C
The Hooksexup Blog-a-log: ILoveYourMom
A bundle of sass who's trying to stop the same mistakes.
The Hooksexup Blog-a-log: The_Sentimental
Our newest Blog-a-logger.
The Hooksexup Blog-a-log: Marking_Up
Gay man in the Big Apple, full of apt metaphors and dry wit.
The Hooksexup Blog-a-log: SJ1000
Naughty and philosophical dispatches from the life of a writer-comedian who loves bathtubs and hates wearing underpants.
The Hooksexup Video Blog
Deep, deep inside the world of online video.
The Hooksexup Blog-a-log: charlotte_web
A Demi in search of her Ashton.
The Prowl, with Ryan Pfluger
Hooksexup @ Cannes Film Festival
May 16 - May 25
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
The Hooksexup Blog-a-log: that_darn_cat
A sassy Canadian who will school you at Tetris.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Hooksexup Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Hooksexup Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Hooksexup Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

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  • Japan Scares Me: Final Fantasy VII's Tifa in Tifatan X



    Final Fantasy VII did not become famous because it was a good game. JRPGs did not grow out of their comfortable niche because of that game. No, both game and genre hit big thanks to Tifa Lockhart. They boomed because of bazooms, became massive thanks to mammaries, and were triumphant due to tits. I’ve floated this theory here on 61 Frames Per Second before, but it bears repeating, if for no other reason than most folks, whether they admit it or not, tend to click on any internet link related to breasts. The breasts in question do not need to be too large, too small, or even in a moment of Goldilocks-esque serendipity, just right. They simply need to be breasts. Of course, today I have a perfectly logical reason beyond this truth. Today I discovered Tifatan X.

    Were Tifatan X ever going to make the trip to North American shores, an appropriate re-titling would be Kung Boob. The game is an explicit homage to Irem’s side-scrolling classic Spartan-X, better known here as NES launch title Kung Fu. It stars, as you may have already deduced, Final Fantasy VII’s Tifa Lockhart. The actually play is just the same as Spartan-X’s, except you have a slightly expanded selection of moves and the dudes in purple you regularly defeat take more than one hit to dispatch. Tifatan X makes it into the Japan Scares Me category for a familiar reason. Can you guess? Surprise, it’s inappropriate sexual content!

    Read More...


  • Up All Night: Power Blade

    Somewhere in upstate New York, on a chill night in April 1991, a television glows ominously in a family living room, illuminating the suburban setting in an uneasy, blue light. A boy sits before the television, knees tucked beneath him, with an NES pad in his hands. He is transfixed, his stare one that betrays nothing but a devoted concentration and perhaps a hint of desperation. This war against the despotic computer mainframe has gone on too long. It is taking its toll on his small mind. From upstairs comes a slow thumping, the sound of weary parental feet shuffling in the dark.

    A call rings out.

    “If I come down there and you’re still playing videogames, I’m going to throw that stupid box out the window.”

    A whisper.

    “Can’t talk. Final level.”

    “GO TO BED!”

    “No! No, I cannot go to bed! I must defeat these godless machines! I MUST STAY UP ALL NIGHT!”

    Yes, Friday’s Chiptune got me thinking about that true Up All Night classic, Power Blade. One of Guy Wearing Tank Top and Sweatpants’ last great hurrahs on the NES, Power Blade is, unlike some UAN candidates, a legitimately good game, chock full of tight platforming and robot murdering in the grand Mega Man tradition. It also has an interesting history: Power Blade actually started, as Kurt Kalata puts it, a literal Mega Man clone called Power Blazer.

    Read More...


  • Bionic Commando Arcade and BC: Elite Forces Are Only Good Because They Are Called Bionic Commando



    Oh, Bionic Commando Rearmed. You are only six days away from me now, and yet, it seems as though eternity stands between us! Our love, pure as the driven snow, strains under this distance, this damnable time! I long for your mechanized embrace, the strength of your grappling hook grip.

    Ahem.

    Yeah, I love Bionic Commando. Everyone loves Bionic Commando. What most folks forget, though, is that they really mean they love Bionic Commando on NES. Yes, there are actually four Bionic Commando games out in the wild, three of which are just named “Bionic Commando”. Sadly, two of them suck. Kind of.

    Read More...


  • Fifty-Two Wrongs Don’t Make a Right

    It’s hard to overstate our love for Kurt Kalata’s Hardcore Gaming 101. Every time HG101 runs a new series retrospective, it makes me punch myself directly in the forehead while wondering either a) why didn’t I think of this or b) why have I never heard of this game before? Option b was the dominant thought while I was checking out the most recent update. HG101 contributor Jave has a look at the unlicensed Genesis and NES monstrosities known as Action 52. I’ve never heard of Active Enterprises’ Frankenstein Monsters before reading the piece, but now it’s a moral imperative I seek them out. Unlike the myriad bootleg NES and Genny game cartridges that jammed variable numbers of existing games into a single package, Action 52 is a collection of fifty-two originals, all of them apparently awful.

    The retrospective is a great read on its own but particularly interesting is the theory Jave floats in his introduction: terrible games lead to good games.

    Read More...


  • OST: Soul Blazer

    As we've noted before, Kurt Kalata's Hardcore Gaming 101 is an invaluable resource, with thoughtful, graphic-heavy reviews of dozens of underappreciated games. I do have to take issue, though, with one of David DeRienzo's comments on the soundtrack to the poetic SNES classic Soul Blazer. "The dungeons have this crazy '80s synth thing going on. Some of them are slightly catchy, but most are just silly and cheesy to the point of being laughable. I was just waiting for Rick James to start singing during a few of them." Um, and?

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  • World WTF Federation: Wrestling Games?



    Kurt Kalata’s website Hardcore Gaming 101 is a weird space on the internet. It’s like if the Smithsonian, a flea market, and a miniature golf course arcade from 1985 all existed in the exact same space. It is an indispensable resource and is one of the most entertaining and important archival magazines on the net. The most recent update features a number of articles focused on wrestling games. Now, I have fairly eclectic taste in games. I’ll play anything if it seems interesting. But I do not understand the phenomenon of wrestling games. Broadly speaking, wrestling games – I’m talking Hulk Hogan style wrestling, not the Olympic sport – are the most complex games in existence, featuring a level of depth in control and strategy that I have trouble even verbalizing. The Japanese developer Spike’s Fire Pro Wrestling series is cited by many developers as one of the finest game franchises ever designed. I played the Playstation 2 sequel Fire Pro Wrestling Returns for about twenty minutes back in April and I had no damn clue what was going on. There are like thirty selectable referees!

    WHAT THE HELL IS UP WITH WRESLTING GAMES?! WHO ARE YOU PEOPLE?!

    Seriously, we want to know.

    Read More...



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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


CONTRIBUTORS

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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