Somewhere in upstate New York, on a chill night in April 1991, a television glows ominously in a family living room, illuminating the suburban setting in an uneasy, blue light. A boy sits before the television, knees tucked beneath him, with an NES pad in his hands. He is transfixed, his stare one that betrays nothing but a devoted concentration and perhaps a hint of desperation. This war against the despotic computer mainframe has gone on too long. It is taking its toll on his small mind. From upstairs comes a slow thumping, the sound of weary parental feet shuffling in the dark.
A call rings out.
“If I come down there and you’re still playing videogames, I’m going to throw that stupid box out the window.”
A whisper.
“Can’t talk. Final level.”
“GO TO BED!”
“No! No, I cannot go to bed! I must defeat these godless machines! I MUST STAY UP ALL NIGHT!”
Yes, Friday’s Chiptune got me thinking about that true Up All Night classic, Power Blade. One of Guy Wearing Tank Top and Sweatpants’ last great hurrahs on the NES, Power Blade is, unlike some UAN candidates, a legitimately good game, chock full of tight platforming and robot murdering in the grand Mega Man tradition. It also has an interesting history: Power Blade actually started, as Kurt Kalata puts it, a literal Mega Man clone called Power Blazer.
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