Namco has hired Hirokazu Yasuhara to create a new Pac-Man to celebrate the little yellow glutton’s 30th anniversary in 2010. Namco chief of operations Makoto Iwai told Gamasutra that they’re making the game as a comeback vehicle for Pac-Man, to try and make him a relevant icon in today’s game market. When it comes to making great character-based games, you can’t do much better than Yasuhara. Yuji Naka’s gotten most of the glory, but Yasuhara was the real brains behind Sonic the Hedgehog’s glory days. He acted as director for the original Sonic trilogy on Genesis, was lead designer for Sonic 3 and Sonic & Knuckles, and headed up Sonic’s unfinished Saturn debut, Sonic Extreme. After leaving Sega, he joined Naughty Dog and acted as a designer for Jak 2 and 3 as well as Uncharted: Drake’s Fortune. That right there is a flawless pedigree, a veritable trail of excellence blazed across a decade and a half.
Why in the hell has this man been hired to make Pac-Man relevant again when Pac-Man’s creator already did just that two years ago? Someone please tell me how it makes sense to hire one of the best platformer designers of all time to make a freaking Pac-Man game? History has shown that a Pac-Man platformer is a terrible, terrible idea. Oh, you don't remember?
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