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Namco, Why You Gotta Make Me Hit You: Sonic Co-Creator’s Unnecessary Pac-Man “Comeback”

Posted by John Constantine



Namco has hired Hirokazu Yasuhara to create a new Pac-Man to celebrate the little yellow glutton’s 30th anniversary in 2010. Namco chief of operations Makoto Iwai told Gamasutra that they’re making the game as a comeback vehicle for Pac-Man, to try and make him a relevant icon in today’s game market. When it comes to making great character-based games, you can’t do much better than Yasuhara. Yuji Naka’s gotten most of the glory, but Yasuhara was the real brains behind Sonic the Hedgehog’s glory days. He acted as director for the original Sonic trilogy on Genesis, was lead designer for Sonic 3 and Sonic & Knuckles, and headed up Sonic’s unfinished Saturn debut, Sonic Extreme. After leaving Sega, he joined Naughty Dog and acted as a designer for Jak 2 and 3 as well as Uncharted: Drake’s Fortune. That right there is a flawless pedigree, a veritable trail of excellence blazed across a decade and a half.

Why in the hell has this man been hired to make Pac-Man relevant again when Pac-Man’s creator already did just that two years ago? Someone please tell me how it makes sense to hire one of the best platformer designers of all time to make a freaking Pac-Man game? History has shown that a Pac-Man platformer is a terrible, terrible idea. Did Namco somehow forget Pac-Land? How about Pac-Man 2: The New Adventures or the Pac-Man World games? Is this selective memory or just idiocy? To quote one Tycho Brahe, which is it Namco? Assholes or retards? You don’t commemorate a game’s anniversary by making a game that is fundamentally different than the source material. I’m happy to hear Yasuhara’s getting more work, but this is a silly waste of a valuable resource.

Truth is I’m only angry about this is because of what a fantastic game Toru Iwatani’s Pac-Man Championship Edition is. It is the definitive version, and it perfectly modernized the 1980 classic in both presentation and play. You want to celebrate the 30th anniversary? Make an updated version of CE. You want to do something worthwhile with a talent like Yasuhara, Namco, you let him make you a brand new game.

God damn Pac-Land. Just listen to that music. That’s what hell sounds like.

Related links:

WAKA, WAKA: Pac-Man Championship Made Old School-er
Yeah, But Is It Art?: Pac-Man Championship Edition
Burn Your Skin for Pac-Man
Ms. Pac-Man: Feminist Champion


+ DIGG + DEL.ICIO.US + REDDIT

Comments

LBD "Nytetrayn" said:

Of course, that is the Americanized Pac-Land, which they altered to tie in more closely with the Hanna-Barbara cartoon; the music is the theme song remixed.  I think the Japanese one had different music.

Not to say that music was any better, I've never heard it.  But that's what they were going for in the video above.

I do agree with the assessment of Pac-man: Championship Edition, though.  Might be nice if it were included in this game, should it appear on other consoles.  Spread the love.

I've only played a little of Pac-man World 3 from that particular series, and it was fun, but not spectacular.  Might have been more fun if the disc weren't corrupt and would let me save.

Pac-man 2: The New Adventures was a neat concept, though.

Anyway, I'm eager to see what they might come up with; hopefully, Yasuhara's seeming passion for the project will make it worthwhile.  I just hope they don't try to modernize it aesthetically; if anything, I want them to give it a retro 80's feel, or crib a little of the neon colors and sound from PMCE.

March 7, 2009 1:21 AM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

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Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

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