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Your daily cup of WTF?
ScreenGrab
The Hooksexup Film Blog
Slice
Each month a new artist; each image a new angle. This month: Giovanni Cervantes.
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
Paper Airplane Crush
A San Francisco photographer on the eternal search for the girls of summer.
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
61 Frames Per Second
Smarter gaming.

61 Frames Per Second

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  • Star Ocean: The Last Hope Is Creepy as Hell



    Whenever I see media for Square-Enix's Star Ocean: The Last Hope (out this week if you didn't know), I can't help but feel a deep, troubling sickness in my soul as my skin literally tries to crawl off of my body to a safe place where the game's creepy anime RealDoll versions of human beings do not exist. Of course, I could just be feeling residual effects from having suffered through Star Ocean: Till the End of Time oh so many years ago, but that doesn't mean something is not very wrong about Star Ocean 4's creepy puppet people--especially when you consider the fact that the director harbors a desire to make "adult" games. I don't know if you can picture dead-eyed automatons like the one above bumping uglies, but I imagine the rape scene in Silent Hill 2 is far more arousing.

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  • Screen Test: Dissidia – Final Fantasy



    Soulcalibur IV is hilarious. It isn’t just the character-creation tool's astounding capacity for spreading mirth or the fact that you can watch a bi-pedal lizard beat a gimp unconscious with an enormous leg of lam. It’s the detailed story behind every character in the game that’s so funny. Darth Vader, in a feat of fan-fictioneering to make even the most base deviantART dweller blush, has a discernable reason for lightsabering folks in the 16th century. You can’t help but laugh. This is why the existence of Dissidia: Final Fantasy concerns me. We have, given recent events, been discussing how Final Fantasy affects gamers’ minds at length here at 61FPS. If the discussion has proven anything, it’s that folks take their Final Fantasy very, very seriously. Since Dissidia’s narrative leaps of logic have the potential to be even more comical than Soulcalibur’s, what is going to happen in the aftermath of its release?

    The answer is internet riots. Trashcans will be thrown through digital windows. Funny pictures of cars will be turned over in the streets. Forum moderators will distribute ban-beatings across the land.

    Now that DKS3713 has come and gone, people have finally gotten to play Dissidia and it sounds, well, strange. An odd mix of Power Stone and Star Ocean in play, wanton Nomura-fetishism in presentation. These fresh screens, from Gamespot Japan, show that, yes, Dissidia is a good looking PSP title but, at the same time, Square-Enix has managed to make its characters look even more ridiculous.

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  • Looks Are Everything



    There are no gameplay screenshots for Tri-Ace’s Star Ocean 4 yet, but as you can see from the image above, the Xbox 360 game’s cinematics are already quite lovely. The series has never been A-list, but it’s been a persistent presence in the gaming world since 1996, a trail of breadcrumbs marking technology’s path over the years. Star Ocean games have always been gorgeous, from the lush hand-drawn original through its polygonal, but not less colorful, descendants. They have, however, always played like hell.

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  • Turning Japanese: Microsoft’s Latest Ditch Effort to Win the East



    Microsoft held a press conference yesterday in Tokyo to show off their upcoming slate of six Xbox 360 role-playing games. Aside from the Japanese edition of 2007’s Mass Effect and a look at Peter Molyneux’s Fable 2, Microsoft showed off four Japanese developed RPGs. Two of which are the latest in entries in Namco and Square-Enix’s long-running Tales and Star Ocean franchises. Microsoft’s also pulled a slight coup with the announcement that Square-Enix’s new IP Last Remnant, developed to appeal to both eastern and western audiences, will now release on Xbox 360 before Playstation 3.

    Since the Xbox 360’s release in 2005, Microsoft has been trying to woo Japanese audiences with high-profile role-playing games. Namco’s Trusty Bell: Chopin’s Dream and From Software’s Enchant Arms were the first J-RPGS to see release this console cycle. Microsoft also secured the exclusive rights to Mistwalker’s Blue Dragon and Lost Odyssey, Final Fantasy-creator Hironobu Sakaguchi’s first post-Square-Enix work. But in the past thirty months, both Trusty Bell and Enchant Arms failed to find a significant audience in Japan and have since been ported to the Playstation 3. Blue Dragon and Lost Odyssey, despite being heavily promoted under Sakaguchi’s name, have also done poorly despite strong debuts. Microsoft’s RPG Premiere Event shows a commitment to a failed tactic.

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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