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Where is Yasunori Mitsuda?

Posted by Bob Mackey

Chrono Trigger is coming to the DS this holiday season, and we should all be happy.  If it were any other game, Square-Enix would be lambasted for bringing such a quick-and-dirty full-priced port (plus the typical five-dollar "Square tax") to its brainwashed fans, but this is Chrono Trigger.  Since the game has basically been out of print for 13 years, and available only as a gimped PS1 port for seven of those years, it's a treat to finally get a legal, playable version of Chrono Trigger without a dead save battery and sans loading times.  I don't know what pushed me through the Final Fantasy Chronicles version of the game, but I'm going to go ahead and blame September 11th.

One of the nicer bits of news about Chrono Trigger DS is that the soundtrack--one of the best out there, technically and musically--has actually survived the transition to Nintendo's handheld console; this is no small feat, what with Square-Enix's GBA remakes sounding disappointingly tinny and crunchy.  You can credit the greatness of Chrono Trigger's soundtrack to the SNES sound chip--which certainly was a great tool--but Yasunori Mitsuda deserves most of the acclaim for putting together one hell of a soundtrack.  And it was his first!

But in the past few years, it seems like Mitsuda has been slumming by working exclusively on forgettable DS RPGs. This is something the needs to change.

Mitsuda's early career with Square resulted in some of the best soundtracks to ever come out of the medium, even if the quality of the games themselves were suspect.  After composing the music for Trigger, he worked on three high-profile projects, and perfected a style that went beyond your bog-standard "epic" RPG music.  First came his work on Xenogears, which introduced the Celtic overtones his compositions would soon be known for; Mitsuda's Chrono Cross soundtrack followed a few years later, and is considered by most to be some of the greatest video game music of all time--and it's a crime against humanity that Cross never got an arrange album.  His work on 2002's Xenosaga: Episode I is not as immediately Mitsuda-y as you'd expect, but it does show a composer breaking out of his safe zone and using the high budget of a failed franchise to really see what he can do with a live orchestra. 

Really, I can't do justice to Mitsuda's music by explanation alone, so you should just find your favorite outlet for listening to video game soundtracks and I'm sure my awkward descriptions will begin to make sense.

And now for an award-winning segue: what doesn't make sense is Mitsuda's relative obscurity since working on Xenosaga.  Don't get me wrong, he's still put out some great stuff since then; Mitsuda's original album Kirite is right up there with Chrono Cross in the "best things he's ever done" category.  But I get the feeling that--if he's not burned out--Mitsuda is just a victim of Japanese video game composers not being as big of a deal as they used to be.  The 90s and early 2000s featured big bad composers doing big bad things, but today, while there are quite a few good soundtracks being pumped out, the Monsters of Video Game Music don't seem to be around anymore.  I think Japan's got some 'splaining to do.

Related Links

OST: Chrono Cross
The Chrono Trigger Port: Are You Excited or Disappointed?


+ DIGG + DEL.ICIO.US + REDDIT

Comments

John Constantine said:

Whoa whoa whoa, sir! Mitsuda released a fifty-nine track OST for Soma Bringer just six months ago. If Monolith Soft's first game since becoming a Nintendo owned studio isn't high profile, I don't know what is.

Great soundtrack to boot. Though it isn't quite at the Chrono/Kirite level, it's leagues better than his work on Armodyne, Tsugunai, and Xenosaga.

August 20, 2008 11:31 AM

Bob Mackey said:

looks like i'll have to check that out, then.  i've generally been ignoring his DS work after listening to a little of it.

but i still would kill for a current-gen soundtrack from the guy on the 360 or ps3.

August 20, 2008 12:04 PM

John Constantine said:

You are not the only one, my friend. He's actually said that he's working on both systems in a 1up interview with Sam Kennedy back in January. Check it out here: www.1up.com/.../feature

Truth to tell, I still hope for a 360/PS3 Chrono sequel daily. Not because I think the series needs a third entry, but because I'd love to hear Mitsuda return to that style of composition and a handful of those themes.

Also, how about a Brink of Time-style Chrono Cross arrangement album? Methinks it would be rad.

August 20, 2008 12:45 PM

Demaar said:

You make the sound on the GBA FF ports sound good. Well, the use of the word crunchy does anyway. I thought people used "crunch" as a positive thing when talking about games?

Anyways, maybe Mitsuda should hit up some western developers. It seems Japanese development is slumming in general lately.

August 21, 2008 12:08 AM

Ian said:

Well, the GBA Final Fantasy remakes did a pretty great job preserving the music given the hardware, but the DS has far greater capabilities as far as the sound goes, so it should be easy for 'em to preserve the original songs.

August 24, 2008 12:57 PM

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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