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Animal Crossing: City Folk: Nintendo at Their Worst

Posted by Bob Mackey

Like many of you out there, I played the first Animal Crossing pretty obsessively when it first came out for the GameCube in the Fall of 2002.  While it did resemble The Sims in many ways, AC was still a remarkably fresh and relaxing console game--and at that point, there wasn't much else like it.  Back in those days, talk of an online Animal Crossing sequel was the stuff of dreams; until, of course, a glorified 2005 DS port which featured limited online functionality.  But there was always the feeling that Animal Crossing had a limitless potential that was being held back by technology.

So now that a relatively next-gen Animal Crossing is on the verge of release, will Nintendo finally give this series the scope it's always deserved? I'll let a single sentence from 1UP's Giancarlo Varanini field this one:

City Folk seems like a missed opportunity to improve and enhance the series in almost every possible way.

If you've been following the development of City Folk, this should really come as no surprise.  The N64-era graphics made it clear from the very beginning: we've got another glorified port on our hands, here.  This is tremendously disappointing to me as a fan of the original game; since my 2002 obsession, I've learned the hard way that Animal Crossing is something you just can't get into again.  I picked up the DS version a few years ago, only to find it held none of the magic or surprise of the original, since it was essentially the same game.  And a series meant to slowly spoon-feed you a barrel of content isn't exactly appetizing once you've already consumed that entire barrel.

I would probably be far less irritated with City Folk if Nintendo did the impossible and actually included the dozen-or-so playable NES games that were included with the original Animal Crossing for the GameCube.  But, in the interests of Virtual Console sales, these have been gone since the DS game.  Yes, I realize that they'd like to make more money when the opportunity arises, but back in 2002, Nintendo was also selling old NES games for the abominable e-Reader at five bucks a pop--and later on individual GBA carts for 20 friggin' bucks--yet these products were somehow allowed to co-exist with Animal Crossing, which allowed you to find them in the game for free.

At least the upcoming enhanced Wii ports of Pikmin, Metroid Prime, etc. have the decency to not identify themselves as new games.  Now, as long as they're not more than 20 bucks...

Related Links:

Nintendo Might Just Hate You
Lowering the Standard: Why Nintendo’s Hardcore vs. Casual Commitments Aren’t the Problem
Nintendo Fred's Sweet Revenge


+ DIGG + DEL.ICIO.US + REDDIT

Comments

Roto13 said:

Yeah, I said this when I saw the E3 video. It looks exactly like the first Animal Crossing, and I got sick to death of the first Animal Crossing.

November 18, 2008 1:43 AM

Demaar said:

Not more than 20 bucks? Getting your hopes high, I see.

November 18, 2008 8:17 AM

John Constantine said:

But there's a city in this one! With brand new shops... that are exactly the same as the old shops...

Nintendo only hits us because they love us...

November 18, 2008 12:23 PM

Bob Mackey said:

I hope everyone understands that Tom Nook is the perfect mascot for Nintendo.  Also, we deserve to be hit.

November 18, 2008 5:32 PM

About Bob Mackey

For a brief period of time I was Bull from TV's Night Court, but some of you may know me from the humor column I wrote for Youngstown State University's The Jambar, Kent State University's The Stater, and Youngstown's alternative newspaper, The Walruss. I'm perhaps most well-known for my bi-weekly pieces on Something Awful. I've also blogged for Valley24.com and have written articles for EGM, 1UP, GameSpite and Cracked. For all of my writing over the years, I have made a total of twenty American dollars. It's also said that I draw cartoons, which people have described with words such as "legible." I kidnapped the Lindbergh Baby and am looking to do so again in the future.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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