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The Hooksexup Insider
A daily pick of what's new and hot at Hooksexup.
Scanner
Your daily cup of WTF?
ScreenGrab
The Hooksexup Film Blog
Autumn
A fashionable L.A. photo editor exploring all manner of hyper-sexual girls down south.
The Modern Materialist
Almost everything you want.
Paper Airplane Crush
Rose & Olive
Houston neighbors pull back the curtains and expose each other's lives.
The Hooksexup Blog-a-log: funkybrownchick
The name says it all.
merkley???
A former Mormon goes wild, and shoots nudes, in San Francisco.
chase
The creator of Supercult.com poses his pretty posse.
The Remote Island
Hooksexup's TV blog.
Brandonland
A California boy capturing beach parties, sunsets and plenty of skin.
61 Frames Per Second
Smarter gaming.
The Hooksexup Blog-a-log: Charlotte_Web
A Demi in search of her Ashton.
The Hooksexup Blog-a-log: Zeitgeisty
A Manhattan pip in search of his pipette.
Date Machine
Putting your baggage to good use.

61 Frames Per Second

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  • OST: de Blob



    A few weeks ago I brought a stack of my favorite Wii games to a friend's house to celebrate her new Wii. Boom Blox and WarioWare: Smooth Moves were crowd pleasers. Super Mario Galaxy delighted and disoriented. Smash Bros. Brawl was an all around hit. When de Blob was popped in, I insisted that we turn off the George Clinton on the stereo to properly enjoy the game and was promptly turned down, so I removed the game. I love me some P. Funk, but de Blob's progressive soundtrack is right up at the top of a long list of reasons to love what is quite possibly the best third-party game Nintendo's little white wunderbox has got, and to play it without listening to what it's got to offer is like trying to enjoy a BLT without the tomato, lettuce or bread. Yeah, bacon's still (really) good on its own, but there's so much more you're missing out on!

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  • Sega "Gets" the Wii

    As previously stated, the Nintendo Wii is just about two years old now, well enough into its life cycle to no longer forgive developers for unfamiliar hardware restrictions and lazy ports (yes, I'm looking at you, Harmonix and Rock Band). Most people still look at the Wii as home of the goofy mini-game collection despite its having also hosted some truly unique and wonderful unloved gems like EA's Boom Blox, Ubisoft's No More Heroes, Capcom's Zack & Wiki and THQ's de Blob. There is one major game publisher, though, who seems hard-pressed to make the Wii completely awesome with a wide range of aggressive titles, and that publisher is (believe it or not) Sega. That's right, longtime Nintendo rival Sega. Kinda makes you wonder why the Dreamcast flopped...

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  • Whatcha Playing: de Blob

     

     

    Just a few short days ago, I was "Whatcha Playing" Secret of Evermore. That is, until de Blob arrived in my mailbox. It's a delightful romp through an increasingly complex and challenging environment, where just a few basic skills are utilized in clever ways. In short, this game is everything that Super Mario Galaxy should have been, but wasn't.

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  • No Alternate Soundtrack: de Blob

    I can't stop playing de Blob. I've tried, honestly I have, but I'm convinced that de Blob will maintain control of my home console gaming time until LittleBigPlanet arrives and is likely for a powerful comeback even after that. Yes, as an art school graduate, I find a certain nostalgic rush in a game where the story involves splattering paint around a sprawling metropolis in order to take down an overbearing corporation with a military dictatorship over the land, and yes, the game's bright and enthusiastic roll-into-everything gameplay brings back the charm of the original Katamari Damacy, and yes, this game has easily the best art direction I've seen on the Wii since Super Mario Galaxy, but I'm not sure that those are what keep me coming back every day (though that is certainly enough, I imagine). No, what keeps me coming back, oddly enough, is the music.

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  • Handjobs for Homebrew: Mario Paint Composer DS

    There's never been a better time to be an independent software developer. College students are designing original concepts that are then developed by established publishers into big games like Portal and de Blob. Small teams working in bedrooms or coffee shops are developing downloadable console games like Braid and World of Goo. And then, of course, there are the homebrew developers, releasing their software often for free or a small donation. Widely seen in less-than-100%-legal light, homebrew software is often a means of "hacking" the platform of choice to add functionality that had not originally been intended. While there's never any guarantee of quality when it comes to these things, there are some fantastic pieces of homemade software out there, and we hope to spotlight a few of them here on "Handjobs for Homebrew" (this is Hooksexup, I can say "handjobs," can't I?)

    Originally demoed just about a month ago, BassAceGold's homebrew of the Mario Paint Composer for the Nintendo DS was released to the internet masses last week. There have already been a number of homebrew applications to add the painting and animation components of the Super Nintendo classic Mario Paint to the touch-screen handheld, but MPC emulates the feature that always seemed to me (and, apparently, the YouTube community) to be the most engaging element, its cartoonish music composition score.

    For those who've never played Mario Paint, allow me to explain…

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  • You Got Your Waggle In My Touch Screen Portable!

    You may remember back in May when Activision CEO Mike Griffith stated that the next Tony Hawk game would be a Nintendo DS exclusive and "utilizes new technology not yet seen on the DS." According to a press release sent yesterday by Activision, that game is Tony Hawk's Motion, which proudly announces it will use the Motion Pack for accelerometer-based game control. That's great and all, but why is this the first we've heard of the "Motion Pack"? The press release casually mentions it as if it were some peripheral we were all already familiar with. All we can gather about it from the press release is that it adds an accelerometer - the same kind of gyroscope that's in the Wii remote and iPhone - to the DS.

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  • The Revolution WILL Be Colorized



    It's easy to hate on third-party games for the Wii. A vast majority of them are quick and dirty ports or poorly constructed party games with a noticable deficiency in the fun department. Maybe that's why I get genuinely excited when a high quality third-party game comes along. Boom Blox was a blast (oh god, I'm sorry about that), No More Heroes was enthralling, SSX Blur was a great deal of fun after you took the time to relearn the controls. Unfortunately, none of those games sold particularly well. Let's hope that's not the case with the next Wii sleeper hit, THQ's de Blob.

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia's prized possession is a certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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