Being a serious RPG gamer involves a certain amount of lying to yourself--especially if you happen to be a fan of traditional, linear RPGs. I'm currently in the middle of Dragon Quest V (review forthcoming, I swear), and for as much fun as it is, if I were to view the game solely based on its most essential elements, I'd be rather disillusioned. For what is the Japanese RPG but a place to do nothing but sink one's time? Sorry for the formality--my mind has been blown apart by the subject of this post, and all I can do is think back to my high school English classes to form cogent sentences.
The reason my world has been rendered to rubble is primarily because of Sophie Houlden's Flash game, The Linear RPG. As I stated before, there's nothing more shameful for an RPG gamer than to have his (or her) genre revealed to be a total sham, and that's what The Linear RPG is all about. The game breaks the genre down into its most simple components; you control a stick figure who wanders from town to town as the game's story scrolls by in the background, completely dependent on your progress. It's not technically a game, per se, but that's exactly the point it's trying to make; all of your traditional RPGs are essentially The Linear RPG, except dressed up with bells and whistles.
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