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  • My Night At DJ School With Rhythm Heaven

    I've written about Nintendo's Rhythm Heaven and its predecessor Rhythm Tengoku a couple of times before. I love them, they are my ideal games. Nintendo did not need to do anything fancy to get me excited about the game's long-awaited western release, and yet they were kind enough to invite me to their DJ School event hosted at Scratch DJ Academy last week. You guys are so good to me sometimes.

    A decidedly casual affair outside of the hors d'ouevre, most of the people I talked to there were from local community meet-ups and hip-hop discussion groups, a welcome change from the depressingly stereotypical otaku at most of the Nintendo events I've attended. DS kiosks glowed on the dancefloor, surrounded on all sides by turntables, and everyone seemed to be having a good time playing around with both.

    Describing the night's activity is kind of futile, though, so here's a video I shot to give you all a better idea of how it went down:

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  • Nintendo DSi Has "Figured Me Out," Literally!

    They've finally done it. Nintendo has finally made me want to upgrade my old white DS Lite for a new DSi (haven't decided on color yet, but I'm leaning towards the electric blue).

    I've resisted for months. I already have two DSes, I don't need one with two 0.3 megapixel cameras, that's just stupid. I don't care if my DS can play AAC audio files, that's what I have an iPod for. And no GBA slot? Yeah, I hardly ever use it, but come on! I should have known Nintendo had an ace up their sleeve when it was revealed a few weeks back that Beyoncé would be doing their advertisements for Rhythm Heaven, a game that I want to encourage everyone in the world to buy and play incessantly. I'm not really a fan of Beyoncé (I could go for a little more "Bugaboo" and a whole lot less "Single Ladies") but I certainly don't hate her and this ad campaign is clearly effective (just look at Professor Layton's sales numbers since the Lisa Kudrow ads started airing...a full calendar year after the game was released!). Having read that the ad campaign was supposed to start this week, I flipped over to the Nintendo Channel on my Wii for a peek. Imagine my surprise when I see not one, not two, but three videos with the coolest, most soulful white boy in the world, Jamie Lidell!

    Behold, his DSi-inspired-and-powered remix of "Figured Me Out" after the jump.

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  • Whatcha Playing: Tappable Rhythm Sequels

    I love a good rhythm game, but Guitar Hero and Rock Band have always felt forced to me. Holding a plastic representation of the object I'm simulating using just feels awkward to me (the same reason I've not enjoyed my few sessions with Mario Kart Wii so far). PaRappa The Rapper and Dance Dance Revolution really did it right, making a game out of the music rather than a simulation. My favorite, as I've mentioned before, is Rhythm Tengoku, the Japan-only Gameboy Advance cart from the WarioWare team that's all about keeping the beat in a series of wild and hilarious cartoon scenarios.

    It dawned on me the other day that Rhythm Tengoku's DS sequel is finally being released in the west next month as Rhythm Heaven and that it may very well be a deservedly huge hit for Nintendo. I brushed off my nearly year-old import copy last week for a refresher.

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  • Yuusha 30 and Wario’s Micro Game Legacy



    A number of sites got their greasy, keyboard crippled hands on early scans of the latest Weekly Famitsu yesterday, and revealed Yuusha 30, thus spoiling all the good fun of Marvelous’ countdown clock. A “new feels RPG” — no comment — according to Famitsu, Yuusha 30’s hook is having four playable characters that you only control for thirty seconds at a time. Each character corresponds with a different
    game genre. Yuusha’s princess has you playing thirty seconds of scrolling shooter, its demon you play a strategy game, and with the token warrior, a side-scrolling action game. Right now, that’s about all the information there is about Yuush 30 for PSP. But it’s enough to get me chomping at the bit to try it out.

    While it isn’t widespread enough to call a trend, the micro game is starting to spread beyond its WarioWare confines.

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  • Indie Dev Moment: A Game a Month From Kloonigames



    I sometimes worry that even though I talk a big game about championing videogames as a creative medium, I’m full of crap. Nine times out ten, if I’m playing a game, it’s some blockbuster title or the twentieth entry in a franchise that’s been milked for more than a decade. If a game with the word Castlevania in its name is on the shelf next to, say, Rhythm Tengoku, I’m going to buy Castlevania. I’m that guy. I am part of the problem.

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  • Fun Fact: Metroid Meets Metronome

    Did you know that Nintendo's Rhythm Heaven was designed by the same guy who directed Metroid, Super Metroid, Metroid Fusion and Metroid: Zero Mission? It's true!

    Though prolific Japanese musician Tsunku conceived the rhythm game and composed all of its ridiculously catchy music, it was prominent Nintendo designer Yoshio Sakamoto who directed the gameplay and design elements.

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  • E3 Opinion: Because It's Cool To Complain...

    Totally Possible Things The Big Three Could Have Done To Make Me Happy With Their E3 Conferences:

    Sony: Without a doubt, the one PS3 game that people are most excited about is LittleBigPlanet, and its use for a fiscal presentation in Sony's Conference was charming and delightful. Wouldn't it have been great if they'd done just a little more? Picture this: The lights go down on stage, and up on screen we see a recreation of the stage built out of popsicle sticks and yarn. Sackboy, in Jack's choice of Boston Celtics garb, walks in, lip-syncing perfectly with Tretton's voice (via PlaystationEye, which they've announced will be a feature of the game) and welcoming other Sackboys dressed as if from Resistance 2, Ratchet & Clank, and DC Universe Online, each lip-synched to their own guest as the cardboard frame behind them cycles through string-suspended images of each of those games.

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  • Make the Music With Your Games, Kids!

    Written by Derrick Sanskrit

    Yes, I'm paraphrasing Biz Markie in that title. Thanks for noticing.

    It should be obvious to readers of 61FPS that I love games where play and music collide. A personal favorite of mine,  Gunpey DS, is an engaging puzzler, but I would be lying if I said that the primary reason I picked it up wasn't its built-in sequencer (click the bottom-most button on the left hand side of this page to see it. No YouTube vids, somehow.)

    Well, after a year-and-a-half of misuse, it may well soon be time to give up my copy of Gunpey, because Korg DS-10 is coming out soon.

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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