A few days before we each make the traditional pilgrimage to our ancestral homes, my gaming friends and I take an evening to party and exchange an assortment of strange and geeky presents. It’s always a good time, but even more so because we all leave with bags full of eclectic goodies we wouldn’t have sought out ourselves.
I left the event cradling many wonderful things in my arms, including a Penny Arcade print, an Aperture Science poster pack, and a quaffable bottle of golden rum. Of course, there were also some games in there. My friends know that I revel in the best and the worst of the medium, and so apparently colluded to give me a selection from each end of this vast spectrum.
From the side cast in beauty and light I received Valkyria Chronicles, the critically acclaimed retail failure from Sega’s talented Overworks team. I really feel for these guys; the last time they got to flex their creative muscles they made Skies of Arcadia, my favorite non-taxi oriented Dreamcast game. Then the Dreamcast died, so they got to remake that cult classic—exclusively for the third place GameCube. And now, with Valkyria Chronicles, they’ve gotten to make another gorgeous, innovative, and apparently beloved game—exclusively for the third place PS3. For the holidays, the Sega home office should gift these guys an Xbox 360 development kit and a blank check.
From the malignant, reprehensible side of the medium came Jumper: Griffin’s Story. Now, I was not given the current-gen version of the game, the one that trades your pain for achievement points. No, I got the Wii version, a completely different and even worse (at least, I think it’s even worse—the majority of the internet was too scared to find out for itself) game that takes your pound of flesh and gives you nothing in return. Keep in mind that this was the flagship product from Brash, the licensed game publisher that imploded when (among other reasons) it couldn’t even live up to the low bar of its chosen niche. This game should pair nicely with that bottle of rum.
Now thanks to the aforementioned pilgrimage I won’t be able to actually play these games over the holiday hiatus—though when I do get to them you will be the first to know. After the jump is the holiday travel pack that will sustain me in the last days of 2008.
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