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Up All Night: Cannon Spike

Posted by John Constantine

Come with me. Let us prance about at all hours and let us indulge in things not meant for polite society. Let us revel in exploitation, bask in the thick glow of trashy characters, ribald stories. Bring us busty, lusty babes and muscle-bound meatheads with pecks bigger than their brains and guns bigger still. Let these things be good. Let them be bad. Let us stay up all night.

It certainly has been awhile, hasn’t it, since we indulged in a bit of the ol’ UAN? Sure, but it’s been longer still since arcades ruled the land. It’s been even longer since Capcom was slinging quarter munchers at gamers across the world from their Japanese stronghold, slaving over 2D fighters, brawlers, and all kinds of licensed goodness. I’ve stayed up all night with Capcom many, many times: sharing a laugh over Aliens vs. Predator, political discourse over some 1942 (awkward!), and some serious bonding over Street Fighter. The good old days have come back, in a way, with Street Fighter IV and Tatsunoko vs. Capcom hitting arcades, but all the reminiscing has me looking backward at those final years we shared together and the serious lunacy they bore. Way back in 2000, two things led me to believe that Capcom had lost its mind. The first was that polygonal clown face background in Marvel vs. Capcom 2. Seriously, look at this.



The second was Cannon Spike. Cannon Spike is a shooter in the Smash TV tradition, which entails you getting stuck in a closed arena and shooting a plethora of moving, most likely living, things as they surround you in eight directions. Sounds like standard, meat-and-potatoes game fare. Until you realize the cast is made up of Mega Man, Ghosts ‘N Goblins’ Arthur, Charlie and Cammy from Street Fighter, and B.B. Hood from Darkstalkers. They are all wearing roller skates. The things they are shooting range from giant robots (normal) to a zombified Vega from Street Fighter (WTSF.) It is beautiful and can be completed in much, much less than an hour. Everything happens so fast that you don’t even have time to wonder why Arthur looks like a tank or how Cammy can get shot that many times when she’s more or less naked. Cannon Spike and Capcom would not have answers for your silly questions even if you managed to ask them.



This is how arcades died: in an epic flash of strangeness and fan service. You can still experience this piece of history, provided you have a working Dreamcast and love in your heart. See you next time!

Previously on Up All Night:

Parasite Eve
Trojan
Dark Sector
Ex-Mutants
Nightmare Creatures
Bad Dudes
P.N. 03


+ DIGG + DEL.ICIO.US + REDDIT

Comments

LBD "Nytetrayn" said:

I love Cannon Spike, and was so thrilled when I finally got a copy a couple of years ago.

I like the modernized Arthur, but Mega Man is my choice character.  And I don't think he used roller skates, but more like rocket boots to hover and move.

This game seriously needs a re-release.

October 9, 2008 9:09 PM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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