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The Kids Don't Get It: Sonic Epoch Advance and Misplaced Maturity

Posted by Nadia Oxford

I was talking with a friend earlier about one of fandom's most deplorable habits: forcing “maturation” upon the creative properties they supposedly love. One incident I will never be allowed to forget involved a “grown up” take on Chip 'n Dale Rescue Rangers. Gadget the mouse was pregnant, and there was a lot of swearing, spitting and smoking. The art was fantastic, but again, Gadget was pregnant, and there was a lot of swearing, spitting and smoking.

My friend asked me if I had heard of a Game Boy Advance project called Sonic Epoch Advance. I had not. I was about to be taken to exotic new places. Exotic, dark new places choked with oil, sludge, death and F-bombs.

Sonic Epoch Advance is a chatty action game based on DiC's old Sonic the Hedgehog cartoon—often better known as “Sonic SatAM.” Sonic SatAM earned a reputation for being dark and mature. It really wasn't, though it was ambitious for a kids' cartoon based on a video game. The plot involved Robotnik's eco-terrorism and Sonic's battle against said eco-terrorism. All things said, Sonic Epoch Advance could have chosen worse source material to expand upon.

Unfortunately, fans are pretty good at turning maturity into self-parody, and this little fan project is no exception. The story for Sonic Epoch Advance plays out some years after Sonic disappears in a time-traveling accident and is presumed dead. Princess Sally, an impressively strong female character in DiC's cartoon, falls apart without her hero, and attempts suicide. Tails stops her, but not before swearing a lot and showing off his scowl (it's a rough future, so Tails grew up all tuff. Get it?).

The black tone adopted for Sonic Epoch Advance is ridiculous, and it's hard to believe nobody on the team stopped and said, “Wait, guys, this is stupid.” Fans often feel obligated to realise the full story potential in a series, so they blindly throw in swear words and cigarettes in hopes that they themselves will be reflected as grown-up. It's a funny line of thought, since we start pining for innocence again once we hit our late 20s.

For me, the most disappointing aspect of the Sonic Epoch Advance project is its treatment of Princess Sally. In the cartoon, the exiled leader of Mobius fights alongside Sonic and is level-headed with or without him. Steady female characters are sorely lacking in cartoons and video games, but the project leaders decided that maturity means despair and suicide through a Saturday morning cartoon laser pistol instead of the enviable ability to keep things together during hard times. There are a lot of mixed-up people in this world.

Here's the first part of a Sonic Epoch Advance Let's Play, since the dialogue has to be read to be believed,



Related Links:

Sonic the Hedgehog: I'm Just Not That Into You
Sonic Unleashed Is Filled With Lies
FMV Hell: Sonic CD


+ DIGG + DEL.ICIO.US + REDDIT

Comments

joel said:

Sonic is kind of like the Gap.

There is a very strong brand there, but whoever is at the helm is too stupid to stick with it, and they're always trying to make Sonic something he's not.

Just that hte difference is that when the Gap tries something like this, their sales suffer.

I don't think this is the case with Sonic.

(If this game was an advertisement or a campaign in an ad agency, you'd be sacked. How does this keep happening?)

April 2, 2009 12:05 AM

joel said:

(okay nevermind i'm retarded. :D :D :D :D; I was just so striken by the badness of this and a recent run-in with the opening video for the Dark Knight I just can't wrap my head around it all)

April 2, 2009 12:07 AM

Ian said:

Wow...I've played some of this thing actually.  I stopped when I realized how buggy it was, but seriously...I played it only because it was so terribly, hillariously over the top with it's...edginess or whatever you want to call it.

April 2, 2009 12:28 AM

Russ said:

When I saw this, I thought this was one big elaborate joke. It is far more humiliating and terrifying then I thought. God help us if any of these people wormed there way into the games industry.

I'm frightened. Someone please hold me.

April 2, 2009 12:44 AM

Roto13 said:

I think there might be a link between a love for Sonic and Aspergers.

April 2, 2009 1:50 AM

Amber Ahlborn said:

I think some of these people may have gotten hired by Sega to work on Shadow the Hedgehog.  This is basically bad fan fiction and seriously, what the hell did they do to Sally and why?

April 2, 2009 9:25 AM

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John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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