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Behold The Half-Assed Review That Steered Me Away From Earthbound

Posted by Nadia Oxford

Gather around, ladies and gentlemen. It's time to share my secret shame. Come for the story, stay for the punch, the pie, and a chance to wallow in the lingering stink of failure.

When I was young enough to believe in honesty, I relied on game magazine reviews to tell me whether or not a game was worth a purchase. I've already gone over how many Great Canadian Funbux typically went into the purchase of one cartridge game, so you can probably forgive me for doing my research.

Unfortunately, I kind of put myself at a disadvantage by taking to heart the opinions of only one magazine: Gamepro. To be fair, I have to admit that I wasn't steered wrong too often. If not for the rave review I read in the November 1994 issue of the magazine, I would have bypassed the majesty of Final Fantasy VI.

But it was my faith in Gamepro that made me turn up my nose at Earthbound until just last year. While bypassing Earthbound because of a magazine review was a big mistake on my part, it wasn't like I'd boiled a puppy or cast an unforgivable curse on a baby. Earthbound's genius was snubbed by a lot of SNES owners; that's why the fandom has since been driven half-mad with regret.

No, my problem is that Earthbound Central has scanned and archived the review that kept me away from Itoi's masterpiece...and I can't believe that I was swayed by such an impotent clump of...assumptions.

The review appeared in Gamepro's July 1995 issue. I think by then, editors and readers alike were starting to look over their shoulders at previews for the N64, Saturn and Playstation. 16-bit RPGs like Earthbound got a quick glance before everyone ran off the other way, like Milhouse writing “MILPOOL” on Bart's cast before diving into the family's swimming pool. I can't fault an editor for being distracted by a new era shining on the horizon, but this 300-word bluff might have held up better with plausible criticisms instead of, “All the main characters look the same, except for differently-colored hair.” If I were Paula, I'd be pissed.

Also hilarious: "Lack of a convincing storyline," "Unintentionally hilarious humor," "Psychic Dog" (who's with you for the whole game, apparently), "Threet," "Big Footprint," and "This one is bound to fall to Earth soon." God knows I've been stuck for closing lines in reviews, etc, but I'm not sure what that means.

My favourite flub in the review: The “Beginner” brand in the score bar. Ha ha! No.

At least the Protips were as fresh and useful as ever. “Because you have such a limited amount of space in your backpack, eat everything you can to pump up your life bar.”

(“Then sit on Giygas.”)

Related Links:

Abandon All Hope: No Earthbound for the Virtual Console
The Mother 3 Translation: We're Not Worthy!
Earthbound's Secret Evil


+ DIGG + DEL.ICIO.US + REDDIT

Comments

parish said:

Oh my god, the graphics score. Well, at least it controls nicely!

March 9, 2009 11:54 PM

Roto13 said:

"The game is a portover of an 8-bit Japanese Famicom title"

orly

I never really liked GamePro. I have vague memories of a short list of the worst games ever in that magazine and Dynamite Headdy was on it. I wonder if I can find it. It might not have been by one of the editors....

March 10, 2009 12:03 AM

Roto13 said:

Here we go. It was actually the result of a reader poll. Six best and worst games ever. The worst are Braindead 13 (Saturn), Dynamite Headdy (Genesis), Highlander (Jaguar), Mo Hawk & Headphone Jack (SNES), Time Killers (Genesis) and Ultraverse Prime (Sega CD). One of these things does not belong here.

So yeah. It wasn't the magazine editors, it was its readers. Readers like you, Nadia. *point*

March 10, 2009 12:09 AM

AlexB said:

That is...some review. I have to admit that I heard nothing about Earthbound from any magazine or advertisement, but I chose to ignore it after a friend of mine bought it. He was one of those kids who would want you to watch him play a game. So I watched him play the first few hours of Earthbound. Yeagh. Turned me off RPGs for a few years. My loss.

On a side note, I'm really enjoying Tomato's new site.

March 10, 2009 12:27 AM

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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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