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  • Why Were Game Magazines So Cruel to Earthbound?

     

    Earthbound Central has been collecting old magazine reviews for Earthbound, circa Summer 1995. Thus far, the stable includes Gamepro, Game Players, EGM, and most recently, Video Games & Computer Entertainment.

    I recently blamed Gamepro for destroying any interest my fifteen-year-old self had in Earthbound, as I well should: their review was wretched. But having looked back at Earthbound Central's library of horror, I've come to realise that Gamepro is not exclusively to blame for turning me off to Ness' adventure. American reviewers despised this poor game.

    EGM's John Gurka reserved a coveted place beside the Throne of God for mentioning that the storyline rivals that of Final Fantasy VI, but even he can't resist sniffing at the “Nintendo-era graphics.” Every other review sneers at the very same, berating Earthbound's lovingly put-together world as “childish,” “cutesy,” and “McDonald's Playland meets Bobby's World.”

    (So, which ultimately endeared itself to the world? Earthbound or Bobby's World?)

    Earthbound is looked upon as one of gaming history's least appreciated games. The farts-n-pizza ad campaign didn't help, but the reviewers of olde probably didn't have them in mind when they snapped off the game and started banging on the keyboard. Why did Earthbound get shafted in the first place?

    Read More...


  • Bringing Sexy Back: Rebecca Mayes's Musical Game Reviews

    Game People is a blog that has been amusing me for a little while now, playing to the idea that there are many different types of gamers out there (there are) and that they deserve to have their opinions on games heard (they do) because they're interesting and insightful (they are!). They've got a sports gamer and a teen gamer and a family gamer and even a haiku gamer who reviews games with haikus and origami. It seems the contributor drawing the most attention, though, is Rebecca Mayes, Game People's "audio gamer".



    Like so many people we know and love, Rebecca is new to the world of video games. She does not have a pedigree in Metroid, Rebecca is just diving into a mysterious pool of beautifully uncertain water and hoping she'll float. She does this by doing what comes naturally to her, writing and recording quaint little pop songs about whatever she's playing. If ever a genre was formed of "twee gaming," I think Rebecca and I would be right there in the same boat of uneasy wonder, she plucking her guitar strings and me thumbing my kalimba. What? Sorry, I seem to have drifted off there for a moment...

    Read More...


  • Follow Up: Destructoid Reposts Crappy Review

     

    Yesterday I lambasted Destructoid's Jim Sterling for a lazy review of Halo Wars. I won't pretend that I'm the one who inspired the change of heart, but Sterling has chosen to play through the game to completion and spend some time on multiplayer. I'm not sure how he managed to do this in one day, and amend the review, but I'll take his word for it. Destructoid has updated the review accordingly.

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  • Should Developer Pay be Based on Metacritic Scores?

    That's the question that GamesIndustry.Biz's Phil Elliot is asking.

    Splash Damage studio director Paul Wedgwood thinks that this is a bogus metric because scoring methods are so  incosistent across websites and mags: 

    We know that some websites score quite high and some quite low, but in general, all websites tend to score between 60 and 100. There's never a 37. It's as if that whole section doesn't exist, so zero starts at 60, so three stars, and goes up to five. It's just not really an accurate enough measure.

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  • Facepalm: Crispy Gamer

     

    Crispy Gamer's Scott Jones didn't really like Fallout 3.

    I tried very hard to convince myself that I was having fun, that I was intrigued, that I was moved in some profound way.

    I wasn't. 

    So how did he rate it?

    Weak fool that I am, I voted for Fallout 3 as GotY, wondering as I did so whether or not I'd be able to look myself in the mirror the next morning.

    Make no mistake: Fallout 3 is a remarkable game. Yet the question is, do I crown it with laurels and start up the "Chariots of Fire" theme simply because I admire it? Or, do I vote for what might be perceived as a less ambitious game; a game that, regardless of its limitations, sucked me in, and held my attention for weeks on end, at the risk of tarnishing my reputation?

    The latter, you spineless hack. That's what criticism is. Everyone knows Fallout is a revered series and everyone knows that Bethesda is one of the most acclaimed studios. Your job as a critic is to cut through the marketing morass and tell readers whether or not the game is fun. That's it.

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  • Mega Man 9 Review: Pay No Attention to the Numbers. For My Sanity and Yours.

    I don't get to review stuff too often in my writing "career." I'm far more thankful for this than you might imagine.

    I correct myself. I do actually review Japanese manga over at Mania.com and I'm pretty okay with receiving free manga. But reviewing manga is as easy as petting a dog. I read the story within an hour, write up my opinions and Bob's yer uncle, as my mom says (for some reason). Reviewing a game, on the other hand, is as treacherous as petting a wolf. You might get through it alive, but then again you might be missing your large intestine by the end of it.

    Writing a game review is such a nasty business because gamers decided at some point that they're allergic to reading. It all comes down to the numbers. Yes, numbers are the universal language, but come on. The world is so much larger than 8.8.

    Read More...


  • Soulja Boy on Braid: "BWOOOOOOOP!"

    It's been said that some games actually improve under the influence of various substances.

    Braid isn't one of them.

    Or is it? Rapper Soulja Boy--who I was completely unaware of due to being afflicted with an extreme, violent case of whiteness--has his own half-baked take on Jonathan Blow's brainy, postmodern platformer that may just change your mind.  Watch it with someone you love:



    More thoughtful criticism after the cut.

    Read More...



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about the blogger

John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Hooksexup, Pitchfork and MoCCA, among others.

Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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